Tree of Savior Forum

KToS General Thread v4.0

Where are next week’s gacha?

Bonfire: Recovers 10% of HP and SP every 5 seconds

Not bad

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Looks like an event to receive varna weapon selection box via fishing? Can someone translate the event. Even says something about +21 +10

which one the final patch buffed??

this 1: http://tos.nexon.com/lab/dev/view.aspx?n4ArticleSN=128

or this 2: http://tos.nexon.com/ts/notice/view.aspx?n4ArticleSN=302

damn if the 2, dragoontooth i dont know this buff or nerf, whatever say goodbye to my Dragoon.

First is the dev post, prior to the patch note. Second is the latest patch itself, implemented on the test server. So, the most recent and live is the kTEST patch

doing 3m dmg with a SFR of 365% base is a ridiculous claim.

yeah, the damage potential is similar, but it’s kinda ill-balanced, since one char has to spam so many skills while the other only needs a few skills to achieve the same.
Not that it affects me, I’m really fine with the changes, most classes seem very well-balanced after the patch, featuring similar amounts of SFR% per minute.

Might be a little hard on some people with the arts and attribute point costs,though.
But still a better solution to the current dilemma than having another Re:build.

problem is: if you hit 19078% SFR with that skill, which has only 1 hit, you can only hit 3x cap damage with 3x OH.

Skills with high SFR will suffer compared to skills with lower SFR but lower CD time.
Musketeer already has that problem right now.
It will become even worse considering doppel has 33% damage buff, Gung Ho, probably Frenzy buff and Cleave debuff from barbarian. All these buffs/debuffs and party skills basically have 0 effect on Zornhau.

Not that I care,though, if you are happy with less potential damage output, be it so.

this one : http://tos.nexon.com/ts/notice/view.aspx?n4ArticleSN=302

but it’s not final, it’s first day implemented on test server.
They will probably test one more day and change things tomorrow before applying the final patch to KTOS on Thursday

I would just take a note from Musketeer with how they handled Snipe. Put less points into Zornhau for Punish or Sturtzhau since its enough to cap damage. The increase in cooldown might make it more worth to get more skills to fill damage in the meantime.

berbewb
retnertn
rthetrhe
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Seems like there are some new Chef/Waiter costumes and weapons in the next cosmetics cube, along with a few accessories I don’t think I see in most cubes that often, including the elusive Kateen Flower Decoration hair accessory.

(Can’t find the link to Cube event, I just wandered in kTest and found out there were new items)

In my Opinion Sw cls Balance on bosses should be like this:
Fencer/Lancer/Dragoon/Doppel

I don´t think Doppel should out perform Fencer/Lancer on bosses since both realy suck for Aoe.
And thats what the game is about 90% of the time …

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image

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IDK if tao is nerfed to the ground when creeping death gets changed from 26000 SFR to 13000 SFR…seems more like it is getting fixed since it was completely broken.

The reason it’s broken was because of combo with Pass and Aiming, taoist alone isn’t that great, they nerfed both Tao and Pass and idk what they will do to aiming.
I hope they adjust every class so people will still want to play Taoist because he is in par to other classes.
The change I liked was the hit count from 60 to 15, so I can damage the monsters fast before they move and I lost all my burst. But reduced overheat 3>1 idk if it was needed since we can no longer reset the full CD, I think they wanted us to stop using only Creeping Death/Erradicationn and use other skills.

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Totally. Someone on this thread already mentioned classes have no identity. Shinobi doesn’t really feel at all like a Shinobi should, so a major rework is a no brainer.

Now, about Sin and Rogue changes… Seriously? How am I supossed to effin kill any swordman/Genbus at PvP as a dagger Scout if I can barely get to DPS them to death with the current stun duration. A trick that can easily be countered by team-play anyways. Are you playing your game IMC? Or have you turned so much towards costumer oriented design that you’ve lost your path?

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https://tos-ktest.neet.tv/items/642781



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I am through laboring for these silly black butler/maid boxes throws money
meh… not too different from those ones least it will be back in the exchange system

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Even if the chance to get the weapon box is absolutely awful, I dont really like this event. At least there is a chance Imc wont bring this event to us… Or at least I hope they dont.

And I think Tao is a fine class after the nerfs… Although I do think the nerf to Pass was a little too much.

I also noticed how Enchanter was not buffed, and is not on the list of classes to be buffed on the 19th… feelsenchanterman, forever 58% skill factor.

@STAFF_Bob @STAFF_Yuri @STAFF_Amy Please do not bring this event here… This is the kind of event you release when gear is at the end of its life cycle, not when it’s only a few months in.

Probably going to be very largely dependent on how linker gets changed, I assume most of the scout tree will need serious testing after that and some classes may need a much more serious overhaul.

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lol I don’t know too

remember the hungry game event that give free solmiki weapon?
This is it.

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hmmm thank you zweig, hopeless with the dragoon.
the dragoontooth, maybee i will say goodbye to dragoon xD.