Tree of Savior Forum

KToS General Thread v4.0

Dragoon is fine, honestly, it’s on par with the other swordsman classes, but you need to have perfect debuff management for maximum damage output now.

Still OP with hoplite and probably even more so if you add rodelero for permanent slow when Dragon Soar is up.

im not sure, but probably the first 21 players will receive +10 skia varna weapon box.
since i recall last year’s moon event there was a player ranking system on who has the highest points of “moon shards” collected, maybe that’s what the “21” means in the translation.

It’s funny you mention class identity. We fought for it for a long time but it became obvious they don’t want to go that route. IMC is going for homogenization . If you look at the trends, the games that are lasting and are successful are the old school games with clear class distinctions (strengths and weaknesses). Most recent is WoW classic vs BFA.

Add to the “thesis” of “what is wrong” in ToS is the philosophy behind building class kits being “redundancy”. “Let’s make up to 7 skills that do the same thing but have a different animation”. This is compounded by the fact that “everything” is just dps so naturally the class combo with the highest skill factor combinations will win out. It shows in the re-rebalance of SF’s already. What’s the next major patch gonna be, the “Undo patch”?

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how about Barbarian?
actually i want use 2 Handed Spear, but i still not sure even the Dragoon buffed to have good damage than cataphract - lancer and doppel to.
ahh this all make me confused and want delete this Dragoon xD.

hmmmm, have tried considering 2h spear hop-barb-nak or hop barb-high? if your not planning on going for mounted classes. :blush:

Actually i want 2 Handed Spear with Dargoon + Hoplite + X. X can be Barbarian or … i dunno
i dont like mounted class, thats why i hope Lancer be unmounted class hahahaha i think this very imposible, and i dont like shield class.

maybe this all like i’m so selfish, but yeah yeah i cant say anything. xD

Those next buffs are for 09/09/19 which is next Monday with another incoming buff for the following Monday. Still hope!

It is stated that support/utility classes and skills will have their patch later. It is right with the class list for next balance patch, above or below it.

Oh, thanks for pointing this out! So at least we can hope for the best, since right now Enchanter gets overshadowed by so many classes. But deep inside, I still want them to bring back Enchanter to the wizard tree…

Same can be said for Thauma I guess, which is another class in a pretty bad spot. At least it has one very good use unlike Enchanter.

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I couldn’t find one Knife Throw(Rogue)ARTS test in single target, does it cause multiple hits on a single target(boss) if used close enough ? how many hits ? Knife Throw is now a 10.048% skill (2x 5.024) 15s CD, if it causes multiple hits on a single target I’m very interested in his boss DPS potential

haha i’m interest in his shinobi style potential.
i have a shinobi, and i like to build classes with their gameplay in mind , so knife thrown with arts seems to be very fit for a shinobi.
hope that imc does buff shinobi and put it in a good position as well, after all who does not like to follow your gameplay and still have a OP class.
but going back to your question i remember seeing it on one of youtube channels, but i do not recall if it was multi hit or single it, but it was also tested on mobs, not bosses so the guy destroyed them
and that’s makes it even hard to remember but recently i have been checking the ludo tos channel you can try his channel to see if is in there, he tested a lot of arts so i’m pretty sure i also saw the knife thrown on there.

3 Likes

did you have the link the new costume?

here:

Why not just keep the overheat and change the damage instead? wdf?

Errrrr… guess i’ll stick to pve content.

Make as many alt accounts as you can bois. Ez +21 Varna Trans 10 Varna Weapon.

Overall, I am OK with overheat decreases. Less SP cost, easier rotation for damage, higher risk in pvp (if you miss then it means more).

Diminshing Returns buffs is a good thing, means less focus on crowd control spam and more on positioning and damage.

Ez +21 Varna t10 weapon

imc pls

as far as i understand only 1 player per day per server can get +21 T10 varna and the event runs only 15 days so atmost only 15 players will get that guess youll need to be super lucky, its not that easy. or am i missing something??

imc pls :heart_eyes:
may the luckiest player(s) wins!

We really don’t need 15 whale-tier weapons floating around on the server from an IMC event. That is waaay over the top.

4 Likes

well i guess 15 is a lot for our server coz we only peak at 1k players. well fck us then lol