Tree of Savior Forum

KToS General Thread v4.0

Well to be fair Masinios is considered the same type as property damage and have reduction on PvP.

edit: But it’s still better than this gimmick weapon.

That 5 is the turret hp. It hit as long as pavise duration. Still shiit.

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8k ~ 40k true damage…
Uau, that’s really useful in stage 7. QS best solo class for CM!! Such amazing damage! :distinguished:

That ballista should be the normal pavise skill. QS still trash!

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I don’t see any new ichors topping Masinios Xbow for a long time. 3k true dmg each hit from all true multi hit skills is unbeatable, particularly for mobbing. Place 2 overheats of Sapper’s Stockade and any mob that touches them during its 15s duration already receives 3k dmg x 6 = 18k dmg (useful with Falconer aiming). Other useful stuffs include Scatter Caltrop (15 true multi hits), Broom Trap (27 true multi hits over 15s), any DoT skills (each tick from Tomahawk’s burn, and of course every tick from Wugushi) and simply many more. Archer’s Multi Shot is already 3k x 10 more damage.

And this true 3k is eligible to be boosted again by Blessing, Enchant Lightning, Masinios Xbow’s own 297 lightning property etc.

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Can’t you swap Xbow just to cast pavise and switch to Masinios after?

One thing that i really want to know still is what happens to the gear that is currently coming from Velcoffer that’s already crafted? Will it be tradable or will it still be locked to the character? Will this change only effect new gear that comes from the raid?

The video above (towards the end) already demonstrated this to not be possible.

You mean the equip obtained from Velcoffer Cube? After Ep 11 the raid don’t give cubes anymore. There’s still only 2 velcoffer equip entries on ktos neet (1 untradeable that comes from the cube, and 1 fully tradeable). So even if you keep the cubes now and open after Ep 11 update, any fully crafted equips obtained will still be untradeable.

asio mace? asio pistol?

can those be used by an archer … … … … … … … … … … … … … … …

lolwut even if those ichors do 1 billion damage per hit, what’s the point if crossbow users can’t use it? Is the context of the conversation even about rankings of all ichors (would be so stupid)?

But if you love to talk about them generally, sure. Asio Pistol’s effects has a problem for high patk pistols users (particularly Trans 10 Velcoffer). You need on average 15 hits to trigger the effect on the mob, and this effect can kill other mobs that already have 2 stacks debuff. Very insignificant in low lv CMs when often you just kill them before it reaches 3 stacks, or the explosion just overkill mobs that already has low HP. Biggest issue in high lv CMs is the 10 mobs limit, when there’s easily way more mobs than that in a single wave, especially 6-7.

For Asio Mace, I don’t use it, nor played physical clerics anymore, so I don’t know about things like “One-handed Blunt weapon attacks grant a 10% chance” (what is ‘attack’? per skill cast? or hit?) and “damage all around” (how many mobs?).

But 1 thing for sure is, both Asio Mace and Pistol are more insignificant for bossing.

Remember, you only wrote new ichor, not new Xbow ichor. And you never mention about bossing. So my answer is still relevant and within constraint.
Especially asio mace, too imba even the developer forced to make readjusment. AA,skill, any kind of player attack can summon the shaman doll, and the damage is true wide AOE. It is also usable for SW, wiz and cleric too. Multifunction~

just sharing my opinion, not for debating further

Like I’ve already said, it’s just stupidity to ignore the context of the discussion and spin things to your likings. Literally countless consecutive posts of crossbows, pavise and QS and absolutely nothing else, then suddenly here you are. What’s next? Are you going to force “I, you, he, she, me” on every sentence by every person else you won’t know who that person is refering to just because you don’t care about the context?
And again not to mention you think it’s even worth ranking the ichors from any weapons, like as if it serves any purpose at all because each weapon is only limited to ichor for itself no matter what others have.

And thank you for the obvious description about what Asio Mace do. What I want to know is, the 10% proc chance is by each skill (pointless for Exo rubric) or each hit?

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Lol just say you misunderstood it and the “discussion” ends -_-

each hit. you are welcome.

greyhiem tested it on doppel

someone from silute made a thorough test for asio mace pro and con (at the video description)

How I read that masinios xbow comment was meant for crossbow…how it ended up comparing with mace and pistol.
Having played 3 of them in solo stage 7 CM, imo the 3 is the best of inchor of their own for stage 6-7. But

Masi crossbow is just for crossbow, when many archer hard hitting skill require them to use 2h bow, Rifle or Cannon. 3k is reliable, but only for high stage CM.
Asio mace require you to hit that doll once it proc, not necessarily good for class without pure aoe like exo and swordie. When you solo higher stage 6-7, you might not have enough AAR to kill that doll ASAP and that doll only spawn one at a time. Altho 40k a pop vs stage 7 boss is decent when you can do it consistently.
Asio pistol stack requirement might not look reliable but scout have many skill that have multihit to hit that stack especially when you stack AAR. Still, you won’t get anything much during boss fight.

I don’t see the new crossbow can do well in CM with only that 5 hp unless they increase it. Maybe it’s only meant for other content like PVP.

uhh.

also:
ktest patch:

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Monk is finally OP! Maybe…

Seems like one inch punch works kinda like ragnarok monks spiritual sphere absorption now in that it absorbs SP.

All other dmg reduction effects, armor ignoring effects, etc. connected to skills have been greatly improved and golden bell shield now also prevents knockback, knockdown and debuffs.

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Omg at Rubric’s changes. So it means with attribute, its channeling time will only be 2 secs. This attribute definitely needs to be turned off for Stage 1-4 CMs, especially if you have a strong weapon.

Awesome buffs to Hackapell.

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So, Rubric now deals 1.2 times less damage over 1/2 time. Fine by me. Lack of skills to cast is more obvious now tho.

I wonder, if I should relocate some points from Koinoia/Enkgrateia to max Aqua Benedicta which scales so well and doesn’t require a party.