A farmer.
Scout buffers are primed to farm. That’s 1 role I guess I figured is now unique to scout (I think DPE is the only drop mod left outside scout). The problem I see is the looting system itself. I made a corsair specifically for pillage and turns out it doesn’t always work (some content does not drop silver so … bleh). If there are no changes, I hear swell brain will be giving loot chance that ONLY affects HG gear.
That is the point of taunting, managing aggro. In terms of ferret marauder card, everyone is the same so that is not a point of comparison. Agress has 6 more targets over swashbuckling so there’s that.
But isn’t bully still based on evading the attack for the subweapon stats to matter? With a 30 pull you essentially have 0 evasion making bully pointless
The difference between a swordie and a cleric IS the heal. That’s not a matter of flavor. It is the same as when I say scout (dagger) is a swordie with invisibility. I’m simply asking if there is more. It’s fine to say there is none if there really isn’t any more.
Outlaw is a tank class in the scout tree. It even has a taunt with 6 more targets over swash. Aggress and bully are contradictory tanking tools though as 1 basically invalidates the other. Bully lets you tank via evasion but aggress essentially gets rid of your evasion . So you’re either a “peltasta” with lower CON modifiers or you are a single target tank (which everyone who takes aggro via mad deeps already does).
I guess it’s safe to say scout (dagger) will mostly be a PvP class with multiple invis or a farmer. That’s not a bad conclusion to come to.

