@Staff
This is NOT OK, make monsters threats again
@Staff
This is NOT OK, make monsters threats again
Do you have any video of a strong scout like this but of dagger ? like assassin+outlaw ? I want to see the dps in boss(velco) of the assassin outlaw with strong gear
yeah, now after rebuild ppl are finding A LOT of builds that can solo level380+ cm up to level 6!! Bosses are being deleted and now some builds can even solo Velcoffer with no visible problem at all.
If i would points the problems would be a numeric problem: same or higher damage as before rebuild + mobs with less health; and a mechanic problem: Velcoffer AI on ktos, for example, is pretty much a static claw spam(on Itos he is more agressive).
I hope they rebalance the monsters⦠again.
And About Boruta⦠how many days it will take to kill it on itos? haha 
I do not like when the bossās difficulty solution is āa lot of HP and a lot of damageā, hig HP and damage makes the fight boring like the solo, with the only difference that you need other people to not take hours, I also want it to be harder, but difficult mechanically, with a difficult moveseet and some mechanics where the player has to be good and have teamwork and synergy with your pt to fight against , and a good AI
a short boss fight where the group needs to fight tactically or fail >>>>>>>> a long and boring boss fight where all you need is brute force against an mass of HP and damage
Yes this, making mob hit harder and take harder hit just dump move, it wonāt solve anything but create another equipment power creep
Difficulty should be raise via mechanic like positioning to avoid certain high damage AOE, position to deal with buff or debuff on boss. tactics on fighting boss, e.g. Double boss and one will enrage after one dieā¦etc
This patch should be rename to Re:The Rise of Oracle.
Death Sentence now works on boss monsters.
I guess many people will like that change.
No Monk changes⦠Keep on praying guys !
It just makes new support meta clerics to krivis + oracle + 1 other build. So much for diversity⦠giving too much power to 1 skews the choices the players can make.
Why take other support when you can give the entire party +70% more damage, more so with divine stigma.
And with regards to the new raidā¦When can we have a Tigrex level of Boruta instead of a stupid dragon that only knows how to left paw swipe 99% of the time?
I need a facepalm emote

I REALLY F O C K E N hate you, IMC! (lies, but that hurted me a lot)
Weāve had a few fights that were just claw swiping on iToS. Not often though, which leads me to believe that you actually have to āglitchā him into doing that.
No Monk changes, Oracle just got major buff, Game wants us to worship Giltine, Krivis got even more pointless ā¦
IMC why
Changes to Druidās Carnivory.

Druidās carnivory now spawn plants on monsters that die with the Chortasmata debuff while the player has the Carnivory buff. The plants are able to gain buffs such as r7f and seedbomb.
Itās rather balanced imo as it primarily affects non-fliers and is hard to use against bosses without adds. A certain doll from a certain mace will help in that aspect though = =+ Plants are matk based, currently unsure whether they take bonuses from SPR, will have to try more first. They last around 20secs and are immobile.
Not sure about krivis tbh.
Druid:
Exorcist:
Oracle:
Inquisitor:
Kabbalist:
Krivis:
Plague Doctor:
Looks like theyāre trying to make the crit buffs useful now, as crit dmg would be far better. Need someone to confirm it actually works as stated though.
And Inquisitor has its long cd back again, why?
Because itās IMC. They donāt understand clerics who does physical damage. Or at least theyāre trying so hard to make we believe in that!
Iām even more disturbed by the fact that Monk got no changes like its in a good state now. The 5 second increase in cooldown probably wonāt affect things much with cooldown reduction attribute. The worst thing from this patch though, is that Oracleās Death Sentence now works on bosses, which was the only thing Krivisās Divine Stigma has over Death Sentence. Krivis doesnāt have the best damage skills either, and the rest of its skill set other than Zalciai (no, Melstis cooldown is too long) arenāt worth talking about.
Meanwhile, Oracle got the Druid treatment where they got buffed to stupid heights. I hate how IMC is now trying to shove Oracle down the throats of Clerics with all these buffs. There is no reason for a party now to not have an Oracle now due to Death Sentence alone since it now works on bosses. Death sentence may have a LITTLE BIT less uptime on bosses, but its negligible, and on mobs, Death Sentence can be maintained easily on mobs while Divine Stigma still only hits 5 enemies with no cooldown reset. Oracles also have quite a number of other skills that are useful in party settings, while Krivis only has ⦠Zalciai.
Death Sentence has 25 seconds uptime and 30 seconds CD time, while Divine Stigma has 15 seconds uptime and 30 seconds CD time.
I canāt see how it got less uptimeā¦
Oh yeah, forgot they reduced Death Sentenceās CD. I recall they fixed Divine Stigmaās debuff to be full duration, though I havenāt seen it tested (like who wants to test Krivis now anyways).
That makes Krivis even worse ā¦