Actually Thrust and Bash are actually strong good fillers now and good for stalling mobs from what I’ve seen.
They could make monk dp a channeling skill, press and hold to be punching i think would be better like this with cooldown instead of this crap AA thing…
i see this as a way for backslide to be incorporated into balestra & am liking it
This is nice but the other skills need to be improved too (no one seems to be doing much testing on rode?) The additional status effects are kinda hard to synergize.
Other than that, good patch !
When no kTest players from kToS plays Monk and no one tells IMC on kToS on Monk problems
do people still use DoV on dopple ?
also, does punish still have the earthquake or is it removed ?
Welcome to the club, sitting at your left is Hunter, he’s been here for a while.
Three years to be exact.
Monks who keep getting nerf after nerf for 2 years with no buffs (hitbox increases too insignificant to be considered buffs) joins the club.
This patch confuses me. I don’t know what audiences is IMC trying to cater to.
Players that want a more musou styled gameplay or players who prefer a more traditional just pull a right amount of monsters style of gameplay.
a few more days till ktos release, still no new news for musketeers
There’s still over a week. Maybe there’s something, maybe there isn’t.
Hopefully they won’t fall into the same trap by the time of the release.
So many changes. Makes me feel like:
Next patch notes: We didn’t know what to do with the re so we finally give up, the game stay as now.
DoV is the real deal, man. Use it with love.
This is not how I see it at all. Instead they acknowledged re:build still needs a lot of work and they have listened to feedback and are serious about making it as great as possible before it goes live. There’s certainly a lot of good progress done.
What I personally am concerned about currently is the same as @Nekorin is with the difficulty.
maybe trying to rake in some korean diablo refugees after its recent fall lol
Onmyoji
-The attribute Fire Fox Shikigami: Fire Property has been re-added to the game.
Pyro-Kino-Onmy finally decent or no?
yeah but skill points are so limited.
I just wanna know how ktos people use their doppel, because the only vid I found is doppel with combination with peltasta and barbarian, and he/she didnt use dov at all.
just found it
What, you want all plague doctors to be like Chisaki from My Hero Acadamia? Get out of here with that weaksauce. The full mask is the only look for a plague doctor.
That said, you also could just not use Beak Mask. It’s not a very good skill.
We should really be campainging for a hide option for Murmillo and Dragoon masks, as wel as an attribute to remove the visuals of Swell Arms and Swell Brain. these masks and buffs are a must-have for the characters to function.
Actually, I wanna see unique basic passive for each classes, like how warlock has that additional damage when dealing dark property attacks. Think of basic passive for champions if you do play league.