The meme was hyperbole as the two skills don’t directly compete with each other. This was not intended to be a direct comparision since I’m aware that you can have both. Swell was just used to showcase the (lack of)difference. There’s no real identity to the skill other than being able to buff other’s summons.
In endgame content, people would have around 8-12k attack, making the skill average a 4-6% attack boost. Why not add a shadowmancer to your party instead? The skill seems to work best in casual content where the boost would be more substantial but that would likely prefer a higher duration.
2k silver isn’t a lot and I wouldn’t mind if it had the effect to back it up but it’s current iteration leaves a lot to be desired. Can you imagine swell left arm lv5 with a 2k silver cost that lasts 1 minute? Because that’s literally what over-reinforce is with like 8x the sp cost. A dex based enchanter is going to be out of sp real fast. It does scales with higher lvl and rarity gear but I don’t see the boost going over 1k until the final level cap probably. Relatively, power levels would also increase so 1k then is not going to be the same as 1k now.
It’s not about the cost (sp+mats)
It’s not about the atk boost
It’s not about the duration
It’s about all of this combined on a c3 rank10 skill
If cost and duration stay the same, then attack needs a boost
If cost and atk stay the same, then duration needs a boost
If duration and atk stay the same, then cost needs a reduction
This skill is the epitome of buffs and what do we have? See meme
Either way, no point of complaining about a skill that isn’t released.