Tree of Savior Forum

KToS General Thread v3.0 LOL

H’oh boy those Legend card effects!

(Disclaimer: Names and such are google translate garbage)

Heretic Pantorex: Damage to beasts +[*x7]%
Prodigious Kugheri Balzermancer: Experience +[ * ]%
Major Mirtis: Reduces elemental-property damage penalties by [★ * 10]% (Thanks Gwenyth!)
Lord Rexipher: Movement Speed +[ * ]
Monarch Helgasercle: Regain [*x20] SP when killing a monster
Monarch Nuaele: Magic Defense +[*x10]%
Monarch Zaura: Physical Defense +[*x10]%
Monarch Blut: PVP damage received -[*x3]%
Monarch Marnox: Minimum Crit chance +[*x2]%

Legendary cards will have the following changes compared to their base form for Sorcerer summoning:
-Added effects when Unsummoning
-Different visual effects
-1.15x size increase
-Various stat increases (mostly just more HP, though Rexipher, Blut, and Nuaele got a tasty 10% SFR boost)

Non-legendary Demon Lords will now appear in normal Card Albums, and the world boss versions will drop the Legendary cards. But psyke, the world bosses have their HP increased by 5x and their PDEF/MDEF increased by 2.5x, and Card Album bosses now have a chance to give 100 card exp instead of the actual boss card lol.

And the cost to remove cards without de-leveling has been changed from 5 TP to 20k silver per level. Muuuuch better.

4 Likes

Minimum Crit chance = lvl\2 crit chance?

Nope, Level x 2

I’d like to have both options though, but I’m okay with this.

1 Like

Ahahahaha new Demon Lord World Bosses have 2bil+ HP. That’s what we needed!

They also have a buff that makes them invulnerable for 5 seconds and restores 150% of their HP. Looking forward to a proper translation of the patch notes so we can see what the condition for activating that disaster is.

2 Likes

So they actually listened to us!

3 Likes

Two more sneaky additions that weren’t mentioned in the patch notes! Both of which in the form of new attributes:

Summoning - Devil of Fire and Ice
Requirements: Summoning 11, Sorcerer 3
Max level: 10
If the attribute of the Summoned demon is Fire or Ice, then the damage of magic you use of that attribute is increased by 5% per attribute level.

Clap - Spirit
Requirements: Miko 1
Max Level: 5
When using the skill Clap, puts a 30 second buff on party members in range that increases their magic damage by 6% per attribute level. Clap cooldown increased by 20 seconds.

2 Likes

Diev + Miko is gonna be good!

Could be great for Froster Lord users, but he’s Devil-type and Dark-element. :sad:
Are they going to change that?

they probably made it specifically to make other shitcards viable as summons
I swear 96% of people just use dark types

1 Like

Options for Ice summons:
Progola, Nuodai, Merregina, Centaurus, Master Genie

Options for Fire summons:
Pyroego, Cerberus, Fire Lord, Minotaur

…yeah, don’t blame people for sticking to Dark types lol.

https://tos-ktest.neet.tv/attributes?order=cdated&f=1

Any other new attribute that wasn’t mentioned in the patch notes? I’m too lazy to check them one by one. :sad:

Nuodai and Pyroego are the only good ones among those. Might not be too bad in challenge mode. Nuodai has that sweet multiple hail skill and Pyroego is kinda cool.

They are already good.
I think the clap buff will be better for Krivis build… 50s duration with meltis, 54s CD.
For diev is better turn off the att since they need the lower 34s CD to make five owls xD

i was thinking rune of ice will affect this new “ice” summon prop?

Any cryo or kino videos???

plssssssssssss

i wanna see snow rolling lv.13 ;.;

1 Like

Can’t wait to try it on my Krivis 3 Miko 1 PD 3 :relieved:

+30% magic atk with nearly 100% uptime with Melstis could be even better than Transmit Pranah :blush:
I mean, it even applies to party members!

Hi everyone, thanks for the patience.
It’s a very large patch, as you know. :sweat_smile:

[kTEST - 19/01/2018]

17 Likes

A few things that are just bugs/things IMC didn’t explain properly:

Lethargy damage bonus is for Magic Circles only, not all magic attacks.

Dream-eater attribute also doubles damage of Property-less Magic (such as Sage and RC skills).

Flare “detonating” Fireballs does not trigger an AoE attack (it acts like Ice Blast + Ice Wall, Flare cast will damage only 1 enemy near a single Fireball <- terrible)

Fireball’s extra duration attribute is not ingame, but they probably missed it, like we still have Rain and Frost Cloud attributes…

Storm Dust attribute doesn’t do damage after its duration ends, it debuffs enemies that leave the AoE before the skill is finished (just like Pole of Agony).


That is what i tested so far. :grin:

5 Likes

Wow, that change to silver got from dungeons.

1 Like