Did they delete the abused items?
Hold on, isnāt this the exact same bug that made them remove the buyback in the first place?
Why re-add a feature that you never fixed in the first placeā¦?
KR is very good with the justice system. with the primary scars of Roxona Silver Incident, Quest drop bug & this.
The items that were exploited have been confiscated.
I donāt really remember what the method was to do it back in CBT, i was just a naive person.
Iām not sure, but the emergency maintenance resulted in this feature being disabled. (again)
I just, really IMC. Really?
They probably thought it was fixed but a line of code sliped or didnāt work properly once it was implemented to the code in the live servers.
Itās SUPER normal.
They donāt do much code reviewing it seems.
Well I mean, this is a known fact at this point of the ride.
Uhm, just a question. Still no new info about miko?
Everyoneās talking about circle resets but the thing Iām really worried about is that instant dungeon clear voucher thingie.
Ok, Itās not a tp item, but it looks very likely to become a tp item in the future (you know, the concept of the item, and the way korean mmorpgs goā¦).
Iām really concerned about that. If you think about it, selling instant dungeon clears and 8x tomes makes the game extremely pay to win (because its basically selling stupidly quick level ups through tons of TP)ā¦
The fact itās tradeable too means people will be able to buy them and level up new characters stupidly fast if they have tons of silvers.
Well, as of right now itās more of a āpointless speculationā deal.
Like the āPremium Awakening Stonesā, they exist and we have some yet for some reason they have yet to put them in the TP Shop becauseā¦ ???.
Thereās nothing left to do besides playing the waiting game and for now itās little more than a pointless alarm.
Itās the same kind of drop as golden anvils which are still not sold. Same for the items used to remove transcendence.
Iām really concerned about that. If you think about it, selling instant dungeon clears and 8x tomes makes the game extremely pay to win (because its basically selling stupidly quick level ups through tons of TP)ā¦
Instant dungeon clear tickets in theory are indeed P2W, but the conditions needed to fulfill in order to receive such item does not make it as hazardous as you imply. All the items drops from either PVE mobs or instance mobs at a low chance.
The item was created to reward players that grind and that do full dungeon runs.
What could possibly be considered worrisome is the fact that bots will also be able to get their hands on those materialsā¦ and leaving the final product tradeable is quite dangerous.
Nobody read my whole post.
Yes, Itās a speculation just like @Jariu stated.
Iām still somewhat worried about players selling it for silvers, though. IMC makes items that shouldnāt be untradeable tradeable and vice-versa.
Nobody read my whole post.
ā¦
Iām still somewhat worried about players selling it for silvers, though. IMC makes items that shouldnāt be untradeable tradeable and vice-versa.
If the item doesnt receive the same treatment as Enchant Scroll and Token, yes. If it becomes an item that can only be sold through Market there will be money sink involved.
As for it becoming a TP item, IMC will be messing around once again with us. iToS has a really agressive community and such thing would make it way angrier.
everyone complains about how much effort it takes to ārerollā or make another character.
and when they bring ways to actually make it fast in the form of 8x exp tomes and dungeon clear scrolls, people still complain lol.
Think people forgot what P2W actually means. You can do everything these 8x exp tomes or dungeon clear scroll does on your own, it just takes more time. Thatās what they are and always the stick on if an item is P2W or not
A 280 using 8x exp tomes and dungeon clear to get there is on the same rooting as a 280 who didnāt use any of that stuff, just that the 280 took longer.
If you actually wanna cry P2W, pick something that actually fits like the TP mounts that give stats that a freeinum player canāt replace itself on.
So according to your logic, placing in TP shop anything that can be obtainable in normal game with time isnāt P2W? What happens if IMC decides to sell +30 end-game gears for TP? Or instant-level-280 potions? Still not P2W? I meanā¦ you can get any of those given you play long enoughā¦
My definition of P2W means āgiving an unfair advantage to anyone who pays a lot of money compared to people who donāt pay as muchā. Doesnāt matter if items are obtainable through non-tp methods or not.
If a normal player can reach lv 280 in two weeks but a P2W player can do it in a few hours through TP items, that already feels unfair to me.
You donāt need premium items giving unique bonuses to give players an unfair advantage.
This must be your first game of this sort then, since your definition doesnāt meet the standard of hundreds of these types of game. Please learn the terminology. Youāre definition isnāt the stick used across this platform.
Nice job trying to compare the standard microtransaction stuff of saving 30mins to an hour to things with no sense of boundaries.
Funny though that instant max level potions isnāt something in microtransaction games. But non-microtransaction based mmos like WoW does have the occasional instant max level character awards and promotions.
Have golden anvils, spell rods or hammers of dismantlement become TP items? No? Well then, until they do, maybe hold off your criticism based on something that might theoretically happen.
I think the dungeon clear voucher is great. Have you leveled a low level character recently? Getting a party for any of the 4 lowbie dungeons is a crapshoot.
Also youāre really barking up the wrong tree with pay2win. If TP items become available that
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Grant you a rare item
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Guarantee or increase refinement success
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Guarantee or increase transcendence success
Then we can talk about this game being pay2win. XP tomes and dungeon clear scrolls? Mere convenience, not pay2win.
Reaching 280 doesnt mean u automatically win. Other players grinded to 280 still can beat u.
Now if there is a land 280 can occupy 1st come 1st serve, whoever arrive late lose. Then it would be p2w.
For p2w, pay user must be automatically beat non-pay user when they compete for something of importance.
No, itās not just a matter of saving time. With a dungeon clear voucher you can solo the dungeon without even needing a party. You will get all the exp / loot for yourself as if you did it solo. Imagine doing that for a dungeon of around your level (which you canāt possibly solo) coupled with a 8x experience tome.
Sorry if my concerns and criticism bother you so much. Perhaps next time youāll do me a favor and ignore them.