well it only goes up to rank 10 right.
Maybe itās time to normalize PvP level to 280 instead of 200, so people get more HP
But overall, PvP damage need some rework. Too many 1 shots
Game is balancing around PvE but funny fact is, there is almost nothing to do on max lvlā¦ worls bosses are borring and ET can do only few classes with limited entrances per day! its sick.
Its worst endgame i ever seen in mmo and i saw a lot of mmo games.
Well if they balance PvP then people can play TBL all day long
Personally I liked old arena more - there was this thin corridor that made weaker guilds defense more efficient. New maps is like āāwho have more guildmates and makes it to guild tower firstāā race.
Of course there is also this weird upper/lower arena part with huge disadventage for one.
For now GvG is simple overpower thing - who has more people, bigger levels. There is NO strategy or anything like that now.
So circling canāt reduce AOE def to 0 anymore? are you sure right?
Question: Does Nuaele and Grey golem cards give a fixed amount of Physical and Magical def or are they % scaling based per star?
They are percentage based, even if displaying flat on card. I am using Nuale at the moment, which is giving me 60 magic defense per card.
Hi anyone have pic of these hair costume from TBL shop ???
any korean wear them ?
i only found event ballon and catās feet thank
Every mmo has a boring end game, thatās just the nature of the genre. Beat all the current content, complain thereās no content, then angrily wait for new content.
Rinse and repeat for every MMO in existence.
The actual problems for pvp are skill range and targetting.No surprise the strongest builds for the two weakest trees are Cata and Canoneer.
And imc just gave the two natural progression for rank 8 that is anti spell circle.
Clerics are too strong because of circle investment, one circle of cleric gives too much for pvp enviroment(counters too many classes with just one skill).
Wizards are too strong for many reasons.The main ones are: broken stat distribution and skill range/targetting.
RO was way more balanced in that aspect because of the simplicity of Pneuma/SafetyWall cancelling each other, advanced pvp included manipulating the field, a simple example : whenever you tried to GF a class that has safety wall,you cast pneuma on them first.
IMC made Safety Zone/Sterea a super version of ROās safety wall+pneuma+ME all in one.
And now they are giving Sage a super Kaupe for 16 hits.
Donāt you take away my auto blitz beat dreams!
-PvP Balance
-RO
Lol why is this a thing.
is this the pvp whining/make up random solutions in your head or ktos thread lol
Itās better than swordsman chat, donāt complain.
about the same quality
funny how you ignored the rest of the sentence to post your dank meme.I was obvioulsy talking about defensive skills.
The trolls must be proud.
what trolls, balance and ro should never even be in the same sentence, especially Pneuma ā¦