Tree of Savior Forum

kTOS General Thread v2.0

Why they just added it on ktos today, maybe they made some mistake in a patch note then :sweat_smile:.


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guys
a lot of attributes update in tos.neet
spoil or…?
https://tos.neet.tv/attributes?cls=none&f=1

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Even in the scenario of these attributes never reaching live servers, I am more and more concerned about what they’re doing with class circles nowdays.
After the Balance Patch they’re more and more pushing you to invest all-in with all three circles of a certain class, no more mix-ups and almost no good filler ranks left anymore (only a few for certain builds).
While I may initially thought it’s better this way (I mean, of course you should be rewarded in a certain area if you decide to specialize in that) I think the builds customization will suffer a lot from this… even now, the hundreds (random number) or so claimed combination of ranks really fall down to just a few for “competitive” gameplay, if we see these changes happening, the choices will narrow even more imho. :confused:

Also, what’s the deal with some attributes like the one for Steady Aim? It looks like they’re going to nerf your attack speed under Steady Aim effect in the near future.

including this?
I never see anything like this even in CB1
https://tos.neet.tv/attributes/204014
https://tos.neet.tv/attributes/900071
https://tos.neet.tv/attributes/900078
https://tos.neet.tv/attributes/900087

those skills are for like circle 3 classes idk if they would add those in, they seem really cool though and would make gameplay for those classes way more fun and easier!

I miss this: https://tos.neet.tv/attributes/111007

Swap: Friendly existed only in the Third Korean Closed Beta. The others were never in game.

Pretty sure there will be a nerf to murmillo.

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Have you tried full con Inquisitor/priest/kab with the same equips? It is god-like Inquisitor that is impossible to die! Nerf? Nerf who?

FYI, Murmillo with 0 con invested die in a few seconds in pvp vs inquisitor. You’re comparing full con vs 0 con. Well done! clap clap

Let’s see full con murmillo vs full con inquisitor, murmillo has 0% chance to win :roll_eyes:

Lol. Both need nerfs.

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That’s just not true. Murm does more damage than pretty muchh any other class out there while being unkillable and having more cc than any other class. This is especially true in ktos after updates.

You can’t have everything, they need to be nerfed in one aspect or the other. Wan’t to destroy people in pvp? Murmillo, want to be the best world bosser? Murmillo.

Can you show me the skill% of murm win inquisitor 1537% god smash with 50% more damage with mace?

You guys are comparing full con any type of class vs 0 con class. In that video, all classes are 0 con except the murm is full con. If you like pvp, go full con, any class will survive like crazy, but not as crazy as inquisitor, totally god-like. Remember full con adds alot to blocks, with a blue gem in it, any class can be bad ass.

Although Murmillo does need a slight nerf does anybody else here think Finestra needs to be nerfed also? that pvp video with full dex monk vs hop3>murmillo was just sad.

Maybe you guys can think more of class advantages vs certain classes. Magic attack pierced through any blocks. How about sorc with summons magic based attack? And you can place hold at the center with full cc

While Murmillio himself has only low damage skills, the Cassis Crista attributes make the Rodolero and Peltasta skills hit like a truck. Shooting Star e.g. has 7344% damage & 25 seconds CD with skill and crista attributes maxed, vs. Inquisitors 6915% of level 5 Godsmash with full attribute (hf spending over 260m to max it) and blunt weapon bonus.
However, this isn’t the only damage skill. Most Peltasta and Rodolero skills are boosted way beyond 3000%, and most of them have CD times between 12 and 25 seconds.

E.g Umbo&Rim Blow level 15 have 3232% with 12 seconds CD, Umbo Thrust level 5 has 6195% with 25 seconds CD, Targe Smash level 15 has 6840% with 22 seconds CD, Shield Bash level 10 has 5805% with 25 seconds CD and so on.

cuz no one love “Lancer” that can pieces murm block

everyone go with Kabalist+Inquis so Murm become op

pvp isn’t about % , it about heal , cc , hits done.

so stop talking % about skills if it really can’t hit anyone.

Lol… I guess the players who whine in forum lack of a brain to comprehend pvp. Go on QQ, it won’t change full con ANY CLASS from pwning you. Pvp is about cc, hp, hits done, dodging. Especially the new updates pvp damage reduced, full con any class will 100% pwn any of you QQ’ers with 0 con and with no cc. Just a simple thought a sorc + nerco + cryo can stun lock murm to death, and please don’t tell me QQ’ing I died because murm one hit ko me, scroll up and read again

Take class whining to another thread pls.

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Not comparing any 0 con to a full con. By your argument then this murmillo shouldnt be doing more damage than everyone else because he is full con? He’s tankier and does more damage than everyone else thats the way it is. Every single guild is running murmilos to get world boss cubes because they can face tank and do more damage than everyone else.

I know this because we’re the same groups getting all the cubes I have experience with this. You don’t seem to know how these classes actually play out.