Tree of Savior Forum

kTOS General Thread v2.0

The problem is that kabbas are so stronk at PvP that is so hard to balance with his PvE counterpart.
Look at the charts, kabbas own the top list.

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FFS it’s already does. U think in my previous message i was talking about damage? Nuke damage based on SPR? Rly?
https://tos.neet.tv/skills/40201

Wow, no pure STR stat card?

I think they still need more buffs :confused:

Zaibas damage is still very low… Also I think there’s something buggy with the code (not just the hit delay) that makes the skill take longer to fall down (hope they fixed that too).

I will review, hang on.

@Edit

List reviewed:

STA is actually CON. damn you translator

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Other notable skill changes:

Swell right arm:
When shield is equipped, no longer increases magic defense, but increase in physical defense is now higher. Increase in physical/magic attack now applies to all secondary weapons.

Ngadhundi and Kundela slash:
Attack range increased by 30%.

Swift step:
Duration increased to 300 seconds for all levels. Attribute changed to increase critical rate by [attribute level * 20] + [skill level * 5]. No longer decreases physical defense.

Zaibas:
Damage interval decreased from 0.3s to 0.15s. Cooldown reduced from 30s to 20s.

Aspersion:
Base defense increase and SPR-dependent scaling component both increased in value.

Monstrance:
Attribute changed to increase the duration of the buff only by [attribute level * 60] for a maximum of 300s.

Barrier:
Added a new attribute that lets the Paladin take damage for party members inside Barrier. Also increases the Paladin’s physical defense by 4% per attribute level.

Increase magic defense:
Base magic defense increase and SPR-dependent scaling component both increased in value.

Aspergillum:
Duration increased from 10s per skill level to 60s per skill level.

Marnox Card
New card
Critical rate + [ ā˜… * 1.5]
I bet this card will overpriced 450(150*3) crit rate would be so good on full dex chars.

Yes, yes I did think that considering the damage does scale with SPR. Chill out there champ.

I think it’s 10 stars * 1.5 = 15 extra crit rate per card.

You can equip 3 cards of same group so +45 crit

Honestly I’m more excited about Gazing Golem Card. It depends on number of stars now. So 3 lv 10 cards = 30% chance to get pain barrier lv 1 (per hit)!

Tree of Knockback is no more.

don’t think it will be 1.5 15 crit rate for lvl10 card is ablsolutely nothing.

Maybe it will work when getting hit.
U know when u fly being knocked u can activate PB, it more looks like Tree of Savior. xD

3 cards = 45 crit rate. Now that’s something.

Based on my tests with Gazing Golem if it procs on a knockback it will prevent that knockback as well, it is a very strong card you just need 6-8 of them currently to make it worth it.

Slapping 3 GG cards on a pvp character will most likely be the norm after this, unless you are sw3.

Yeah, that’s what I meant, per hit as in, you getting hit.

The amazing thing about Gazing Golem Cards is that the buff can refresh itself when it’s still up. (i.e. if you have 6 seconds of buff remaining but card triggers again the buff refreshes back to 15 sec).

30% to trigger it is quite high. About 1 out of 3 hits you take gives you PB. Might be super powerful for chaplains or monks (classes that suffer a lot with knockback in pvm).

Sage becoming a damage classe, finally??

sage
(8 RANK)
One
Ultimate Dimension
Skill factor, the existing 292% ( per level 16.1%) at 438% ( per level of 24.1%) increased to .

The cooldowns doesn’t let you to DPS as a Sage :stuck_out_tongue:

Pelta+3 GG cards = infinite PB :scream_cat:

sadly not, but Sages Class Icon didn’t change colors to green yet (in contrast to most supporter Classes like Enchanter and Dievdirbys who now got green Class icons) so there’s still hope.

Really? sage should change to green, i got this rank thinking about future, but seems that sage will continue as support/utility class.

Idk why wugushi and plag doctor is not red yet lol

I don’t know if the Lasapse Mushroom trick still works but if it does you could have PB up all times by using them. 30% chance to proc is high enough to have PB up all the time even taking only 1 hit a second.