Tree of Savior Forum

kTOS General Thread v2.0

Templars are on the future balance patchs? we really want to play like a leader in gvg’s and guilds raids … I think templars can be more than administrative leader and can be a “key” to both: guild PvE (Raids, Missions and BOSS) and guild PvP (Guild vs Guild).
Just a note: Templars are unique in the guild, there may be all sorts of players, but the leader is unique.
It would be great to explore this in the form of a leader who would encourage and bring his guild into battle against players or monsters.

Suggestions:

  1. Do not limit the abilities of the Templar to weapons (such as the mortal slash).
  2. Decrease the cooldown of templar skills within the gvg arena (recall btw)
  3. More combative skills like Mortal Slash

This would encourage all kinds of builds to fit with Templar! ^^

What about Drain and Ghastly Trail ? (WL2 skills)

4 second on Ktest. RoD deals same DMG than meteor (or even more with fragments).

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Monk with vienazaris +8

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worst video editing i’ve seen in a long time wew.

5 Likes

you aren’t kidding lol wtf Is that…

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yea and DRAIN, they could at last fix it lolz :smiley:

How bless is working on fake multihit skills?

Palaquisitor is very strong now.

Godsmash+Wheel is pretty strong alone, Pala sinergy, even while nerfed,makes it even stronger.

The mememonk build that everyone fell into the trap when the game started is very strong now with Inq

I have 3 questions if you could check pls.

  1. What about element attack on sacrament etc.? ( I guess that didn’t change…just to be sure… :smiley: )
  2. Did Last Rite’s 50% hp damage thing get better with the SPR scaling?
  3. Is the DEX bonus from Monstrance the same as it was?
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Lets hope the best for sahdu and templars now.

This pls. Is transposed fixed yet?

What I like best about all of these changes is that content now actually seems challeging - and a hell lot more fun - to some extent.

That same situation, same gear, right now in iToS, would’ve been handled with the char basically standing still and only moving to chase the boss, just to stand still once more and mash keys following “out-of-CD” order of skills. No need to avoid it’s attacks, no need to worry about your health or mana pool, hell boss might die before your safety zone expires if it doesn’t move…

So yeah, I for one like the smaller numbers and the higher risk of dieing in general content.

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Any video dmg with barrage and spiral arrrow to check if ranger c3 worth it?

spiral arrow is a monster single target skill, my highest hittting single skill when it crits on my archer 2, ranger 3, rogue2 hacka, only skill that outdamages it consistently is skarphugging

HOWEVER, barrage was nerfed and is only good on C3, bounce shot is also AMAZING, hits around the same as 4 arrows of barrage on a wide aoe.

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LOL that lazy edit. Even a teen can know how to clip.

Then dmg with barrage lvl15+feint is strong??

What about backstab decent atleast??

Then spiral arrow become insane strong right ? With rebalance i mean

My idea archer 2 ranger 3 rogue 2 mergen

feint still doubles barrage damage wich makes it decent enough but nothing impressive.

backstab is rather strong when it crits on the back(wich is almost always) hitting for around 19k on 2 overheat every 10 seconds, really good imo (not using karacha set, using sword with around 800~1000 attack)

mergen needs help from other ranks, high damage but also high cd so its not consistent enough.

Any info about split arrow??

My other idea is archer 2 sapper 2 rogue 2 scout 1 mergen

Or

Archer 2 sapper 2 rogue 1 ranger 1 scout 1 mergen