Tree of Savior Forum

kTOS General Thread v2.0

split arrow REQUIRES, C3 scout, still good, was buffed not long ago too, but can be nerfed at any moment. for single target is ■■■■ i must say even tho really spammeable, it shines best when hitting at least 3 targets.

so ranger 3 or scout 3 is now way better than fletcher 3?

Backstab is looking strong like it was on beta with unnerfed Karacha.

I like how no one noticed they buffed Vendetta like crazy 855% on level 15 and still can doulbe dmg on bleed, now they only have to make cast time better.

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no, fletcher 3 still has magic arrow and barbed arrow for sustained dps along with crossfire for aoe dps. fletcher is like an upgrade to ranger, scout is not even a real offensive archer as it only has 2 offensive skills and flare shot is basically a weaker magic arrow.

is not that simple and i would dare to ditch archer 2 for ranger 3 + fletcher 3 + mergen, ranger 1 is simply not worth it and crits only become really strong once you have high tier gear wich you could get your crit rate from there anyway.

archer 2 is even worth in patch? i mean swift step buff is still good?

right now is giving 100 crit rate, you get 1 crit rate every 2 lvl and 50 from using a full leather set, imo if it affects my build i wouldnt take archer 2, 100 crit rate is something you can get from 3 or 2 green gems anyway, if i get better skills instead of the 100 crit rate so be it. multi shot lvl 10 is not that great, still does like 800% damage but meh

I loking to combine best possible archer burst with rogue capture and then get some nice 1 target dmg skills like spiral arrow

Like archer 1 ranger 3 sapper 2 rogue 1 mergen maybe? With steady aim 15 and barrage 15+ feint??

Or better archer2 sapper 2 wugushi 2 rogue mergen?? Burst with double broom trap double gut pot and double arrow rain?? Or just swap archer 2 to ranger 1 to get barrage lvl5+ steady aim lvl5?

Just out of curiosity.Everyone is showing the new skill scalling and itens but what about the hidden quests?We got hidden quests to increase each stat by 1 except con and spr,quest to increase sp and hidden quest to increase weight capacity.Did they change?

44%, huh? So, Cure is on par with Hamaya now.
2x damage vs no hit limit + flying targets.

+nerfed owls are not worth extending now.

Miko is still good for … ehh … PvP or dancing I guess. :confused:

In other news: Ele3 20 sec skill is 500% now.

barrage 15 + feint without any enhance is only 250%x5, that is 1250 vs 1188 from spiral arrow 5, wich has higher crit chance and doesnt need feint to deal that damage. actual burst archers are cannoner, musketeer mainly (musket has 3000% scaling skills). ranger is an aoe class mainly with some burst, sapper imo needs to be rank 3 for broom trap attribute, wugushi is sustained dps, good for bossing and aoe, but for better aoe results you would want to have jincan gu(c3 skill), 5 bugs dealing 100% of your attack in aoe splash per monster that has been infected is godly.

double broom is not burst, is still sustained aoe damage.
also barrage 5 is REALLY LOW 84%*5 , just 420% in aoe, bounce shot deals more than that at 5. barrage 5 with feint is a mediocre 840%, even backstab would do more on less cooldown.

i reccomend you to use this https://tos-ktest.neet.tv/skill-planner and see if you find something you like, doing the same combos as before wich relied must of time on super power 1 skill with little to no investment is not really worth it as the damage difference from a lvl 5 to 15 skill can be 50% to 80% more damage

@Alyu_aint_short they still there i think, they dont really chagne anything

500% now and was? cuz dont remember

Do you know his stats?

100% for all multihit skills.

Hamaya: 100% → 44%
Hail: 100% → 505%

Damage per hit.


Considering Hamaya’s hit rate and assuming that Hail is hitting 1 time per second it is:

Hamaya: 333% → 147%
Hail: 100% → 505%

DPS.

thats wrong

hayama: 97% → 44%
hail: 830% → 504%

I was talking about the initial values we have on live servers.

Featherfoot is still nice, and magic missle damage = <3

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Barrage have 3 OH before it enter in cooldown making it do 1260% damage in the lvl 5. That is not bad at all for only one circle. Spiral Arrow cause 2359% using the 2 OH if you want to compare but it have literally 2x the cooldown of barrage.

So yeah, Ranger 1 is not at a bad position.

Mm damage is nice on that video is because his matk is real high… Look at 6k auto attacks

Poison property is kinda op now.

he has 315 procto staff at 3th transmo stage