Tree of Savior Forum

kTOS General Thread v2.0

This looks like a bug. My 317 catagoon don’t even have 2k SP. How is it possible to use Rush for the full duration now?

Not Fire Wall, it’s Flare.

1 Like

From the raw data I’ve seen it’s about the same as it is now. But we’ll have to see it in practice. Dots already deal atk per tick, so in a sense they already scale nicely with patk.

1 Like

Fencer skills are very reliant on DEX with crit attack and evasion bonuses. Focusing on STR seems kind of counter-intuitive. My real concern is that it will be a lot harder to spam skills with the increased SP cost, and fencers already drain SP really quickly on itos. I imagine classes that offer SP-battery support will become a lot more important now.

Can anyone confirm that this also means we get a new dmg cap?
Would be better to remove a cap completely but better than nothing.

Guess it depends on if you can even afford to use skills with the elevated SP rate :P.

If my math isn’t wrong…

10 points in str = 25 physical attack.
10 points in dex = 50 Crit Attack.
You need about a 66/67% crit chance before their average contribution is equal.

However. Epee Garde doubles Crit attack so
37.5% Crit chance will make Dex Crit attack contribute as much as STR at 100% Crit chance. Well it might I don’t know where Crit Attack is applied. If its as additional damage then meh.

so what is the forumla for final crit dmg?now skills are based on patk so wont high dex maks skill dmg much lower than high str?

Maybe barb c3 will once again be the best choice for fencers.
Since cleave attrib gives 150 crit at max stack. And since the compose SP cost almost doubled, we will do normal attack more often, in this case we will get more benefit with Frenzy along with the aspd bonus.

Assuming it’s still 1.5 as I highly doubt that would change.

What matters is if Crit damage gets affected by the Skill Factor or not.
Which I can’t tell since I no longer have a Ktos account.

25 * 1.5 (assuming 100% crit chance) = 37.5 more damage to then be multiplied by the skill factor.

50 crit attack (assuming 100% Crit chance) = 50 more damage to then be multiplied by the skill factor.

If Crit attack isn’t multiplied by the skill factor then it’s not worth sweating much if you don’t have the AA attacks to go with it (or need the block pen/evasion)

so that running shot didn’t give fake hit anymore?
nice to hear it

Q_Q Still no one has checked for the Divine Stigma, Out of Body hidden mechanic or Feint + Barrage.

@Gwenyth which server is the ktest first or second server? and how to become level 160 instantly?

its have fake hit in video not? the char dont using cafrisiun or something like that

Running shot did that. In our current server running shot did 2 hits on monster, but only 1 hit on blocks.

1 Like

ohhhh nice! i understand now :smiley:

Bong made 4 other videos testing stuff. But he made some terrible mistakes on builds and didn’t have the right gear for most.

Cryo/SapperAppraiser/KrivisSadhu/MachineGunCanoneer
https://www.youtube.com/channel/UCHvZ4ld1As2gGP8c5PYlvbA/videos

Stop shoving appraiser up on your builds, dude.

It’s safe to assume green gems came back to meta and yellows became garbaggio


Full INT Pyro+Linker.

Pretty decent on bosses:

P.S.: A friend pointed something I didn’t pay attention, one of the bosses are from Ice Property, that’s why the damage is a bit greater.

7 Likes

what happened to set item bonuses? eg 4 leather 4 plate 4 cloth?

I have a question regarding atribute currency. Can you send those points to other characters? You get back the silver spent in atributte currency, but is it tradeable with other players or characters in your account?

1 Like

any druid3 test?
i saw carnivory has very low damage