Tried my best with google translate. Wait for actual translator for more accurate information.
Appraise: Open a store to appraise items. The higher the skill level, the greater the chance of adding sockets and potential.
Overestimate: Increases the level of your shield and secondary weapons of yourself and party members.
Lv 1, Cooldown: 50 sec
Increased strength 1
Duration 40 seconds
Forgery: Appraiser displays imitations of accessories he wears. Except for themselves, party members can use imitated items.
If you use the imitation, the effect will be applied onto your accessories.
Lv 1, Cooldown: 5 minutes
Imitating duration 60 seconds
Buff duration 180 seconds
Devaluation: A chance to change the reinforcement value and the transcendence value of equipment to 0.
Physical damage, magic damage, physical defense, and magic defense are reduced when enemy targets are monsters.
If used on a boss, reduction is halved.
Lv 1, Cooldown: 20 sec
Devaluation chance 50%
Apply up to 6 enemies
Phys/Mag damage 4% decrease
Phys/Mag defense 4% decrease
Duration 120 seconds
Blindside: (Missile) Use a magnifying glass to find the enemyās weakness and attack. The attack will be a critical hit.
A target within a certain range based on the hit enemy, increases the change of being hit by a critical strike.
(The effect of attack is independent of the characterās crit chance.)
Lv 1, Cooldown: 40 sec, 3 overheats
Damage 192
Attribute 0%
Minium critical chance increase
Duration 12 seconds