You can use a Cata to get the 100% map completion with Trot at rank 4 also.
They just implemented it. Tis possible that IMC will notice what players are doing and fix it.
Man, Itās feel relieved that they keep adding more feature overtime.
I wonder will they reward people with exp cards for crafting a number of things and times in the future.
Seems like a logical progression +1 to that
The limitations to trade make it harder to exploit aswell
would be no different than getting it later, since you can only get it once for that map :\
Based on the ranking lists, Iād say itās 5v5 especially as itās labelled with (Rank). 2v2 doesnāt have this.
Iām not too sure though.
I agree, honestly itās a nice reward to help you level as you explore maps within your own level range. Iāve been messing around and seeing how far I can complete some very high level maps (e.g. 250+) but itās really difficult as you get one-shotted a lot by ranged mobs and doesnāt feel worth it.
I suppose itās not an issue if you have infinite Resurrection Crystals, or a way to not get aggro, or can dash past ranged enemies without getting killed.
The cards can also help you get past grind gaps in your current level range as itās an extra 3 EXP Cards.
Just note that the EXP Cards given for 100% completion might not always be the same level as the cards that map gives for quests/monster drops. (e.g. Dina Bee Farm gives Lv 8 Cards for quests/drops, but the 100% reward gave Lv 7 Cards.)
Thereās no reason to āfixā it since everyone will get the same cards in the end. You have to spend extra time exploring (you canāt do quests at the same time and high level monsters can kill you) in exchange for getting the cards earlier.
If you kill things in a party, does everyone get credit or partial credit towards the monster kill cards?
Iād say itās based on personal kills since the kill count uses the āKilled Amountā records in your Adventurerās Journal. I donāt think the journal tracks kills made by other players in your party at the time, but I could be mistaken.
That would suck hard if youāve got a healer who never gets killing blows.
Yeah, Iām just not sure if the journal does track kills made by party members. My first assumption would be no, but I donāt know if it does.
But the Kill Count rewards definitely go by whatās recorded in your Adventurerās Journal, itās not a separate quest or limit.
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What is the duration on Rush now because in the recent patch it was reduce.
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Can someone explain XP cards to me
You pop one and get EXP relative to itās level, Quests (And varied otehr metods now) instead of raw EXP get you these which allows you to manage your EXP more effectively such as for LvUP emergency heals and bypassing EXP sinkholes the EXP curve has from time to time.
Didnāt hear this question for a longgg time
They still havenāt fixed the exp curve in korea? Wtf? Is that a āfeatureā? xD
what do you mean āfixedā? there was never anything wrong with it as far as i know