Tree of Savior Forum

Ktos Balance Patch

You basically make up for the base damage with the buff to blessing since it scales pretty good with level.

The attribute damage is good regardless of your aspersion level, as long as you have either INT or SPR.

So does that mean aspersion can be left at 1 and we all just take blessing 15?

In short its +6% of SPR and +2% of INT + Skill level added to 170

that is still verry very very low…

Usually Priest 3 Monk builds have 50-60 SPR that which would be 3-4 points
and 8 Int (which is almost 0 bonus) + skill level 15

we are seeing only +18-19 additional bonus

on a Pure INT Build usually around 400 INT that is only 8pts!!

Duh-F!! either IMC is bad at math or a troll

So my Cleric 2, priest 2, monk3 is basically wasted now? Give me freaking class reset to reroll to cleric 2 diev 2 monk 3 instead.

This update also screw up all those priest 3 monk 3.

Did they give people class/stat/skill resets in Korea with this patch?

How u read? 2%int * skill_lvl or 6%sprskill_lvl
400int
2%10skill_lvl=80dmg
400spr
6%10skill_lvl=240dmg
400spr
6%*16skill_lvl=384dmg (maxed+divine might)

That’s my plan at least, gonna cost me a skill reset which kind of sucks. Since levelling aspersion only gives it base damage, and factoring my int and the new scaling I’ll make up for the lost damage with bless up.

It’s not wasted unless you not taking advantage of the scaling bothers you THAT much to reroll. Your blessing won’t get weaker, it stays the same for characters like yours. It just won’t get stronger like the characters with high bless + int/spr or both.

you missed half the calculation. the ā€œtimes (skill level - 1)ā€ bit.
so if you have skill level 1, it adds zero.
if you have skill level 2, it adds 8.
if you have skill level 15, it adds 112.

if you are pure-Spr, with the max of 366 Spr (not counting any bonus points), it adds +307 or so… for a total of +477 damage per hit-line.

now imagine if you’re using sacrament, last rites, cafrisun… have a pyro friend that keeps enchant fire up…
including the original hit, that’s +2,385 dmg PER SWING, just from the blessing.

a chaplain would have Aspergillum, and add another hit on for the Aspersion trigger, plus the aspersion itself would be massive, with all that extra Spr scaling…

you -lose- nothing. and what monk would take a massive pile of Spr anyway? or even Int… when all of your skills are physical anyway?

stat resets i could see for something like this. most priest-based magic DPS/support builds would be glad to consider a rebuild to Spr for this. physical builds, probably not worth it.

but nobody is going to get a class reset.
if you want new classes, start over again.

The revive duration nerf dude. One of my monk’s best support skill aside from mass heal and resurrection is revive and now its nerfed to 30secs? Dude…

I was thinking in getting revive level 9 (4 atm) and my Blessing is lvl 3, so I guess I should invest these points in blessing now? I’m doing 1 con 3 spr priest c3

I think the nerf for revive duration is only in guild battle?

So it’s still useful and very good in PvE

Yes nerfed only for pvp. So if at level 280 my spr is 279, would I be making a mistake leaving Blessing at level 3?

Lv15 blessing is a must for Spr build.
Its hard to tell where to get these points from.
I, myself and I would get it from Revive.

Something like this:

Sorry i am sooo bumd with numbers… i got a monk with priest C3 with bless maxes, so my bless dmg is 170, with this scale spr/int they will keep give me +170 dmg or this will change? :frowning:

You’ll still have the +170, then you get an added bonus from 84% of your SPR and 28% of your INT (this is at level 15)

Thank you for the answer… My fear is the that buff will change my gameplay when i am farming something :heart:

Take a look at this:

Dievdirbys is new guide battle OP class now.
If occupy enemy’s tower(it’s revival zone) by Carve Owl. impossible reverse match.
I think It need another balance patch.

About blessing.
Someone thought about combination all stat priest3, thauma3 + rinker3’s Umbilical Cord skill.
As a result. It’s work. some guys tested. This combination make blessing 760 damage. It also work on Pardoner shop.
If krivi3’s Divine Stigma, Sadhu3’s TransmitPrana added, It make more damage.

this is a pvp-only nerf.
if you pvp, it was considered OP.
if you -don’t- PvP, it is irrelevant.

we don’t know -when- iTOS will see these changes… but i would personally recommend that 4 revive is plenty already, or even too much.
mind you, i play a chaplain, functioning as DPS, and those buffs are critical to me even without these changes.

it won’t change until this patch gets implemented… whenever that might be… but once it is implemented, you will get whatever scaling would come from your int/spr, on top of the normal damage it already does.

the only gameplay change will be that your bless deals even more damage, which is hard to consider a -bad- change right? xD

hahahahaa oh god, that’s amazing. i need to find 4 more people for a static party…

pure Str swordie…
pure Dex Archer…
pure Int Wizard/Linker…
pure Con Wizard/Linker…
pure Spr Cleric/Priest, with max blessing.

with two linkers, the party keeps Umbilical Cord running full-time… everyone has max all stats. Priest stacks horribly OP blessings on everyone. everyone throws unlimited violence at everything in sight.

Monks do lose something - they’re made even less useful by this change.
As you said yourself, monks have no use for spirit or int. So their blessings will be pitiful compared to the ones of an actual support build.
It’s fine for support build, ok…but it isn’t like monks shine either, right now.
It would be different if monks had some use for spirit (like an attribute that added some percentage of spirit in the attack formula, for example). Or if there were attributes that made some skills scale differently (like putting base level instead of spr).
But unless they make such changes, priest monks end up comparatively worse after this change.