Tree of Savior Forum

KRtos (class, content) vids & discussion : first post = retiari & onmyouji vids (CLOSED TOPIC BY REQUEST)

Agility
https://tos-ktest.neet.tv/skills/21504

STA 증가량 [CaptionRatio]
회피 확률 [현재 STA] ×[CaptionRatio2]% 증가
지속시간 [CaptionTime]초

CaptionRatio2
value = [Skill Level] × 0.1
return value

so dodge chance increase = current STA * (10 *.0.1) %
level 10 = 1% of your current STA

on itos is missing caption2 info (only itos is missing this so far).

edited
Oh wait it is current STA * x%?
then it is not 1% doesn’t it?

lol I misinterpreted that as 1% dodge per stamina. I guess the better buff to max out would be empower? Since zealots are gonna have a fun time with it and you might be able to help other mana hungry classes like musketeer, dragoon, sr etc. too

It have a threshold of 10hits with high CD, so not really good i think.

I see, google translate gave me 10 “targets” so I thought the buff could only hit 10 enemies per cast. Thanks for the clarification

Please Blind Faith + Bokor BWA works ?

ktest new patch note update today

some skill changed.
zealot

  • Fanaticism
    buff duration changed to 15 sec
  • Immolation
    Self damage changed to 1% of HP
    Work with healing factor
    https://youtu.be/UpqGygn6b-4
  • Fanatic illusion
    skill factor changed from 164% (11.5% per level) to 237% (19.1% per level )

Dragoon

  • gaebulg: recovery (new attribute)?
    sp consumption changed from 200% to 50%

  • dragoon helmet
    Damage increase changed from 20% to 50%
    While buff is active reduce all dragoon sp consumption by 50%

Shadowmancer

  • shadow thorn
    skill factor 1259% (69.3% per level) > 1889% (103.9% per level)
  • Shadow Conjuring
    skill factor 773% (42.5% per level) > 967% (53.2% per level)
    Shadow Condense
    skill factor 1339% (93.7% per level) > 2009% (140.6% per level)

Sage

  • Dimension Compression
    added pulling effect to skill (may be similar to magnetic force need some test)

Bullet marker

  • full metal jacket
    reduced post action delay

  • napalm
    cooldown decrease 25 > 20

  • bloody overdrive
    cooldown decrease 50 > 30

  • double gun stance
    Another skill will not deactivate double gun stance.(need some test)
    from ktos general
    https://youtu.be/yclY_8rzXDI
    https://youtu.be/SrYJNDwx5DY
    it seem double gun animation is gone…

Musketeer

  • sniper serenity
    Knock back, knock down will not cancel a buff.

Full translated by @greyhiem
https://pastebin.com/hzGxae5n

ps roughly translate feel free to edited.

4 Likes

^
dragoon helmet now increases damage by 50%, up from 20%…
dragoon helmet reduces sp consumption of dragoon skills by 50%…

also shadowmancer damage buff…

1 Like

Wow that Shadowmancer damage is pretty insane now.

Zealot post patch

dragoon


1 Like

Is the Zealot skills still physical or was it changed to magic?

sadly it looks physical

It is physical.

20char

So… Dragoon meme died?

And that Shadowmancer damage buffs are insane.

Zealot’s lightning aura should be magic attack, based on its animation plus the lightning element. It would be nice if they change it. I’m still hoping. xD

Yes dragoon most likely together with Kabbalist.

I still wondering why they don’t add some attribute like they did to murmillo.
It doesn’t make sense at all.

I mean the opposite, with 50% of the helmet it looks really strong now. It makes Dethrone per example do 4200% using the two OH and that without the serpentine debuff, and you can even use Spear Lunge and Gae Bulg to increase even more the damage.

i hope IMC changes both buffs to magic
cleric already have a dps class for physical

Is Kabbalist still dead? :v

Let’s just hope for it to be magic type class. It’s still on testing though. :slight_smile:

From my understanding it is not final damage +50% but it’s added to dragoon skill so Dethrone lv 10 has 789 % + 50% = 839%.

I might be wrong on this but if it boost final damage by 50% then it is quite good.

ps have to go bed now.