Agility has been bugged since forever.
Enemies hit by Crush have their Physical Attack and Physical Defence reduced by 10% per attribute level.
Target’s equipment’s defence and magic defence is reduced by 50%.
Will update some skill descriptions with tests done soon
On zealot self-damage
Immolation
Tooltip is wrong, it is not magic but physical.
Self damage is physical.
Self-damage is able to crit.
Any damage bonus (enchant fire, enchant lightning, …) will add to your self damage.
Removable by right click on buff icon.
Fanaticism
Damage ignores physical and magical attack (solely based on HP).
You cannot recover hp during the buff.
Walking on heal tiles will consume them without healing you.
Removable by right click on buff icon.
Fanatic illusion
Tooltip wrong, it is not magic but physical.
Test with asura buff (blind faith)
Important notes:
-The influence of SP is a lot, try to use divine might before casting the buff
-The damage increase is based on your current SP, so be sure to recover SP after using the skill!!!
-Damage is added directly to all hits dealt with the next skill (the timeframe for extra hits after the first hit is ~1s)
-Damage added becomes the same property as the attack (magic, physical, …)
Tip: using heal + blessing with this buff will result in massive amounts of damage (heal delivers all hits within a sec and blessing doubles the amount of hits)
and max damage with it 777’777
Note: works with arcane energy and enchanter SP boost.