+200 crit rate from animal type transform or +100 from lycan.
+100 crit rate from hengestone.
+50 crit rate from leather mastery.
+165 crit rate base from lvl 330.
= 515 or 415 with ease.
And stop jumping the shark on blind faith (and other new skills in general), blind faith’s description still doesn’t line up with the actual effect. (see: http://www.inven.co.kr/board/tos/4198/77915?category=질럿 )
There’s a lot of testing that still needs to be done in terms of figuring out how to build for r9, a few cleric examples:
- Does immolation’s dot land on any hit, any physical hit or only on auto attacks? Does it tick asap when it refreshes for dex synergy or not?
- Does Sanctuary boost the dmg of minions and possibly team members?
- Does Fanatism allow for snapshot mechanics to get boosted? (owl/OoB)
- In general of how Blind Faith is supposed to work, in relation to how it does work.
- Zombie & conversion dmg tests per stat and rank.
And keep in mind that Immolation & Fanatic Illusion deal 1% health per tick, which can be reduced or prevented by pdef, eva, block and the respective ele resistances. (still didn’t see an invuln test though.)
To much con will backfire for obvious reasons and the -10% phys dmg from plate (alongside high base def) shouldn’t be overlooked either.
Is this the best example of the new zombie spr dmg? (see: http://www.inven.co.kr/board/tos/4198/77884?category=보코르)