Tree of Savior Forum

KRtos (class, content) vids & discussion : first post = retiari & onmyouji vids (CLOSED TOPIC BY REQUEST)

Yes, it will grant immunity. I do not know about iron skin + self-damage. Immolation 1% HP self-damage per second is a lot. Immolation + healing factor is also working now. Immolation received attribute to reduce self-damage by 1500 too, so if 1% of your max HP is less than 1500, you won’t self-damage (think it will still deal 1 damage).


Matador vs mobs:

+200 crit rate from animal type transform or +100 from lycan.
+100 crit rate from hengestone.
+50 crit rate from leather mastery.
+165 crit rate base from lvl 330.

= 515 or 415 with ease.

And stop jumping the shark on blind faith (and other new skills in general), blind faith’s description still doesn’t line up with the actual effect. (see: http://www.inven.co.kr/board/tos/4198/77915?category=질럿 )

There’s a lot of testing that still needs to be done in terms of figuring out how to build for r9, a few cleric examples:

  • Does immolation’s dot land on any hit, any physical hit or only on auto attacks? Does it tick asap when it refreshes for dex synergy or not?
  • Does Sanctuary boost the dmg of minions and possibly team members?
  • Does Fanatism allow for snapshot mechanics to get boosted? (owl/OoB)
  • In general of how Blind Faith is supposed to work, in relation to how it does work.
  • Zombie & conversion dmg tests per stat and rank.

And keep in mind that Immolation & Fanatic Illusion deal 1% health per tick, which can be reduced or prevented by pdef, eva, block and the respective ele resistances. (still didn’t see an invuln test though.)

To much con will backfire for obvious reasons and the -10% phys dmg from plate (alongside high base def) shouldn’t be overlooked either.


Is this the best example of the new zombie spr dmg? (see: http://www.inven.co.kr/board/tos/4198/77884?category=보코르)

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Well when you go all crazy with CON wearing plate is given, not sure if it gives bonus HP anymore (as I use only leather on all physical classes) though.

Well until introduction Blind Faith and other skills can change multiple times. So only “safe” way would be 50/50 con spr to be gimped both ways ;3

Still Turn Undead working on anything acording to new description still makes me think about going crazy with spr ;3

I like the variation of his matador…
Im thinking going Sw3-hop2-dop1-Shin1-Mat2

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It will land on any hit.

Example in the vid of the tree build (kriv3-pala3-zealot1). Just barrier attribute damaged the mobs to apply immolation:

(not sure if this vid was made after the immolation change)


Paladin Sanctuary:

Now, let’s look at the new skills. First, we’re adding Sanctuary, a buff that can protect and empower allies, neatly reinforcing the role of the Paladin as a defense Cleric class. For as long as the Paladin holds their prayer, Sanctuary increases ally defense, an increase which then determines the strength of the additional Holy property attack the skill provides.

So Sanctuary offers decent protection and attack boosts to nearby dealers who may be short on defense or HP. On the other hand, the skill can only be used with a shield equipped and it lasts for a maximum of 10 seconds (it isn’t canceled when the casting character is attacked).

(from dev blog: https://treeofsavior.com/page/news/view.php?n=1101)

Not specified if summons are affected.


zealot suicide proc priest revive
-higher quality vid here


Zealot immolation + golden bell
-higher quality vid here

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I’m not sure but now that Taoist can bring mobs to the ground, didn’t Druid get access to all mobs now?

well it already had with Hunter friend

Didn’t turn out as expected. Not sure if it is bug or not. Hopefully is a bug. Taoist C2’s Elevate Magic Tiles doesn’t trigger with Druid’s Carnivory at all.

But strangely the grass skill Chortasmata is lifted with the magic tiles, changing flying monsters into plant type. This allows the druid to shapeshift to flying monsters that usually can’t be shapeshifted into, such as demon flyers.

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Can someone please test if it’s able to use dagger attack in the air after jumping and auto attacking with Lightning Hand @@?

I know my description might be a little confusing …
So here’s the video :

Auto Attack + Dagger Attack + Giant Fall.
This may be a way to boost the dmg (speed) of full INT Thauma3Ench2.
Though it’s inconvenient (limited skills) , I’m still looking forward to its potential.

Thanks

i dont think i understand this. i thought its 10x3 = 30 hits?

edit: any sample of mergen and sage new attributes?

@Nekorin :
Did you test if the new effect of Aukuras (HP recovery per second) is affected by Kabbalists Ein Sof attribute “Ein Sof:Stacked Healing”?

In theory it should, but It’d be cool to know if this works.

How about with austrine

Any idea if it works with Sorcerer’s summon?

This might be relevant, http://www.inven.co.kr/board/tos/4198/77865?name=nicname&keyword=황금잉어킹 , but I have no idea what he’s saying…

I expected it to be about krivis aukuras, however the post is about zealot.

Status report on tests:
“I feel bad because I wasted my rank reset voucher.
Cleric3 - Paladin3 - Miko - Zealot2.
Use Safety zone inside barrier.
Use Immolation.
Use Fanatic Illusion.
Use Kagura Dance inside the safety zone.
It was a waste of my time, …”


Bong made a vid of kagura and zealot skills:

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video vs mob here
Might be better to just use Lightning Hands attack instead of repeatedly pressing Dagger+Jump.

@darkdragonsaint13 Not yet. I saw a vid of sage new attributes at dungeon 290 (cryo3 chrono3 sage2_ however I lost the link.

@Loztchild Have not seen it yet. I expect it to work because priest revive immunity and golden bell also work.

@Kanna I don’t know. It would be nice if it did!

Remember to swap weapons, matador skills require rapier.

Yep it does work. Krivis now is a strong contender for support and dps, love the changes of the new krivis.

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blind faith if i use fanatic illusion or immolation got add damage?

What level is the kneeling shot?

Quarrel3 Archer3 Appraiser , should be lvl 10 kneeling shot.

@miaki_yuu Yes, it should apply on any damage skill.

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