Hello, IMC. We appreciate the effort you have shown regarding the fps issues by allowing users to remove effects, it might not solve entirely the issue or might not be the best approach to the problem… But certainly the most economic one. Changing the engine might be hard at this point, especially after the current stage of the game. We appreciate it, guys.
Now, addressing another important game-breaking issue: “Class path balancing” which I’m sure you are already working on it, otherwise you would have already released the PVP-Arena. What information can you give to us, the community, regarding this “class path balancing” issue and the PVP-Arena, etc?
Are we going to see Wizard>Cryox2>Psychox3>Warlocks Full con everywhere? Or Any wizard/cleric class with (CON)? Are you going to fix this by balancing the stats (CON) accordingly to the classes, or are you going to balance the broken kits that some paths offer? I mean, there are class paths with no real counterplay on a 1v1 or 2v2 situation, probably only at a 5v5 situation in which you delete everyone on their team and proceed to kill the raidboss who only brainlessly spam skills, tanking everything because you can’t hit it without getting 80% frozen, also perma CC’ing you no matter how much HP or what you have. I mean, the dispeller scrolls are not supposed to work on PVP-arena, and being honest here, they don’t even work outside of the arena. They just don’t work, you can spam them all day and they don’t work. So, yeah, no real counterplay.
What are you going to do, a “class path” balance or a “stat by class” balance?
P.S. Do you have a date in mind for the PVP-Arena or GvG event?
I mean, that event is the only real GVG, the other is just an offline raid to whoever is offline and proceed to hide for 7 days. Boring stuff.
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