Tree of Savior Forum

It's a test! says awkward people

IMC Games, why are you making it harder to test your game?

Forums, why do you keep pushing the “it’s a test!” excuse when everyone knows the server’s going to be wiped after the beta ends? :economy:

People testing this game because they think it’s fun and want it to stay fun after release, no idea why reducing the amount of things testers can poke at is an ok idea. Less tools = less poking = more things pass by bugtesting and the game bursts into flames more.

Just put repair and vendor prices back to normal. Hell, you can just increase exp and silver to billions who’s going to care it’s going to get wiped. You get your testing, we get our data.

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ChojaHiragawa is right.

+1

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YOU GOT IT RIGHT!!!
(How can you test something, if you cant play, BETA TEST?! anyone?)

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ohhh nooo someone else has more money in a test that will get wiped i’m dying [/sarcasm]

the big thing is it’s a test, so the more options you have, the more you can point out to IMC Games “hey, this needs fixing”. with how little got fixed from CBT1 to CBT2, it’s going to happen again from CBT2 to CBT3 or OBT1 if people don’t say anything about it. the beta testers are the ones helping to make that bug-free/less buggy game for you, so I don’t know why IMC Games should keep the game farther away from them.

If you want change, I want IMC Games to crank these exp and silver gain and item drop rates through the roof then so I can get to lategame and tell them how broken their game is are like how monster gems don’t work.

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but if the game is too fast. it will decrease the chances to find an early content bug.
and i think an early content bug need to be fix first isn’t it?

and if IMC boost an EXP alot that will not happen in OBT. there will be people complaining about leveling too hard
not like in CBT. “Ha! OBT did’t have a great leveling system like CBT. If it system still here i won’t have to grinding for hours!”

Korean game love to have many CBT anyway so i think there should be Extreme Easy Leveling CBT soon. just predicting. can’t confirm.

also this gave a job for squires and other merchant-base class.

The problem is more that is just it was too big of a hit (hell lv 70 items are selling for 1-2k) just the warp from a lv 70-80 zone is around 800silver…

1.5 will go to the warp (2 ways trip)
lets suppose 3k will go to repair (cheap)

Thats already 2-3 lv70 items just to most basic stuff hope you dont need pots or use items to cast spells
dont even think about weapons upgrades or attributes training

ya the cash flow as crazy high before, now its broken low

What the heck are people exploiting to make these mountains of silver? My 73 wizard is sitting on 9k because his potions + gear upgrades + attributes have bankrupted him, and he can barely make a profit just grinding all night let alone for xp.

I’m glad I’m at work because I’d be livid being unable to even login to do anything but sulk around the character creator. THE RATES WERE FINE HOW THEY WERE. It was still difficult to the point you couldn’t have everything you wanted, but it was OP like some are lieing about claiming they could have everything they wanted at any moment.

Who gives a crap if someone had 5million silver. I bet that was someone either gaming the early market, or level 150+ where things cost a couple million to buy/upgrade/w-e.

The game is unplayable now. Stop making stuff up to justify a “Test”. It is obviously either a bug or a horrible decision from their design team.

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Except squire is a worthless job for anyone other than tanks, and tanks are some of the most rare classes in the game due to how terrible they’re designed for leveling.

Respecs/Resets clearly say they are for CBT only when you examine them. So at launch if you’re not a full CON tank you’re a worthless tank.

Have you tried leveling a full CON anything?! Yea, let’s see you get squire to justify these repair costs there bud.

… Part of the test’s objective is economy and exp curve, I hope you were being sarcasting or something. If they increase silver drop to billions, how are they going to know what silver drop rate/selling price is the best one?

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A beta test is not only about gameplay, server stress or bug testing.
Everything we are experimenting is subject to analysis ; if you think the repair cost is inapropriate, fine, I’m sure IMC will take note of that, but don’t misinterpret the goal of this beta :
We aren’t playing the real game. It’s. Only. A. Test. And only IMC knows better than everybody (yes, including you!) what needs to be tested and what not. If they want to f*k the game during the test so they can see what happens during an economy crisis, it’s totally legit.

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It’s not an excuse, it’s an actual fact. THIS IS A TEST!!! SURPRISE!!!

And repair prices are bugged, now wipe your tears and cut the drama.

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Did you miss the part about everything else staying the same with regard to pricing? Oh, except selling loot back to merchants and monsters not giving more silver. Meaning that Wizard that aren’t specced full SP, Archers, and Priests can no longer sustain themselves for the grind because of potion/bonfire costs, enhancement costs, and attribute costs.

You can’t test what you cannot play. They’re mutually inclusive aspects to a BETA test. It was also extremely clear to most players that the silver gain was actually fairly balanced pre-100. Hell, even the hardcore streamers with 500k++ found that they couldn’t have w/e they wanted because prices in that range are like 400k or a million to upgrade a weapon from 4 -> 5.

So testing economy is not a testing ?. You prefer to have it tested on release… You can always quit if you dont know what means beta test.
You are forgetting that this game is still in production and what is better time to test different things than beta ?
Some people want just to play game for free or are too stupid to understand in what phase this game is.

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You cannot test what you can’t play

I think you are over exagerating here. The game is still playable, even if it is annoying. You better admit you don’t like paying that much, and it’s totally understandable to be angry about that. But maybe that’s what IMC would like to see ; players reaction to high repair costs? Economy crashing? Try to see if people find out new ways to circumvent the high repair cost?

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I literally could not play right now if I came home from work at this very moment. With only 9k to my Wizard’s name he would be unable to play as a normal 2hour playsession means he runs out of mana potions. Those used to cost me around 20k where as mob loot from that grind session would net me MAYBE 30k give or take 10k. From what I’m hearing I’d lose money, or even be unable to repurchase the same amount of mana potions.

So yea, no, this isn’t a test. It is a sign they are completely disconnected from how their game is actually designed. Stop trying to brown-nose the designers (note: developers do NOT make decisions like this).

I have no idea what you mean by ‘testing economy’. The economy is being tested just by *existing *and it was working well. People were able to afford level-appropriate gear and a small amount of attributing. Money was still valuable because attributing became very expensive past a certain point and so were gear upgrades.

You’re implying that testing necessarily implies arbitrary changes. No it doesn’t. You only do that if the current system is somehow unsatisfactory but you have no idea how to go about fixing it.

…wow. Really, I don’t know what to say to your idiotic argument. IMC wants us to test the game, to find the bugs, but people like ChojaHiragawa want us to continue to mess around with the bug? SO how would IMC fix the bug if people like ChojaHiragawa continue to throw tantrums? We test, we give feedback, and IMC fix what needs to be fixed based on what we found. That’s what testing is about. Its to get the client up and running as nicely as possible. CBTs aren’t for your to abuse the bugs or the obvious misprice in a game.

It is taking all my energy not to just turn into destruction incarnate to see entire regions being taken out.

The prices are a bug. This has been confirmed and put in the acknowledged issues.

Writing it off as “It’s just a beta” is really, REALLY lazy and not laying on the heat to fix issues that are potentially game-breaking is absolutely the worst thing. It’s people like you who let your own country, wherever you may be go to hell, because you just agree with it. Everyone thinks their country is trash, but who is even actively involved?

If you’re starting out a new character, and you have even ONE point of durability taken off your equipment, you’re getting charged the full price, and for a lot of people just starting out, this is completely infeasible and no new players will be able to actually start, because they’ll be out of equipment and unable to actually function. On top of that, the markets are flooded with absolute trash, so if anyone has anything to sell there, it needs to be quality and undercutting the horde or it simply doesn’t move.

The problem is worse if you rely on any reagents or potions. Those are already pretty costly. This cost alone would prevent most people from being able to even leave Klaipeda.

The market, party, and shouts are down on Zemyna again so even if the only source of income was the market, you can’t do that right now and the harassment simply moved from /y to /s. Even if a new player found out about the market and found a source of income, it isn’t possible. Especially right now.

The main concern is whether or not the servers will be restarted and fixed in time for destitute people to not completely lose faith, because they completely ignored everything breaking last time.

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Why are you yelling at Choja? She’s in complete agreement with everything you said…did you mean to reply to someone else?

Eh? Er, yeah. I actually know Choja from another thing, I meant to quote @cookiewarlord