Tree of Savior Forum

Is STR becoming too weak?

Deathrone is a broken piece of ■■■■ that shouldn’t be compared to anything in the game. Its the reason why Metagoon is a thing

Think of it this way, why is it called tree of swordsman again? because things like deathrone came to swordie but not to archer/cleric/wiz

where as all of those other classes still need High int to do dmg, or high strength to take advantage of their multi hit skills.

No, actually, that’s the new attribute for Serpentine. Dethrone is pretty average by rank 8 standards. Hakkapalle has a 10,000 damage nuke with up to 1.7x multiplier and is generally considered a ■■■■ class.

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Like I said, tree of swordsman. You got the best slice of cake, we got the worst slice of cake. because by your standards, no one needs to even raise their attack via gems and other things because all you do is crit single skills in your rank 7/8. Which isn’t how the game works, and its a flawed build if you don’t use your other skills.

Take a look at archer multi shot, try using that with a two handed bow on a flying monster with 100% attribute(which is really cheap) with full strength and tell me how fast you drop the mob with 900 more damage opposed to criting single attacks.

If you ignore your earlier circles, why bother going them? You’ve proven to me you only look at the face value of what rank 8 gives which is very sad for your character since you will never use them to their full potential.

Okay, but again, Serpentine is pretty much what’s ‘broken’ about Dragoon, and it multiplies all of your damage therefore making it just as effective for STR as DEX. It’s generally agreed by now that Fencer is actually a better class for single target damage than Dragoon, but Fencer has relatively low base damage with lots of multihits and a big crit damage multiplier meaning they could logically make the most out of a high STR build, but no fencers go high STR because, again, it is not feasible to have high crit rate in a STR build and crit rate is all that matters in the end.

Okay, let me just calculate that damage real quick: 16. 16 damage. Because without a good weapon, you’re hitting for 1s, since enemy defense is so high that you can’t pierce it. Your +100% multiplier only kicks in after defense is calculated but +100% of 0 is still 0; the final damage is then rounded up to 1.

If your previous 7 circles contribute to only 10% of your potential damage output you shouldn’t build around them. I’m not saying the current state of affairs are ideal, I’m just telling you how it is. If you get slightly more damage from your rank 1-7 skills by going full STR, but WAY more damage from your rank 8 by going full DEX, obviously you’ll go full DEX.

And “why bother going them?” indeed; there’s a reason the meta builds are shifting more and more towards only taking more utility-based classes at lower ranks to buff your higher rank skills. We already saw this when rank 7 was the cap with Wizard3 being completely meta for all DPS wizards, because the +50% damage boost from Quick Cast is worth more than the damage a Pyro can provide even though you’re giving up damage skills in your rotation.

I Can show you myself with 1400 physical attack with a bow hitting well over 1 damage on ANY mob, sorry but physical defense is now as high as you’d think in rank 8 content.

I’m an Archer3/Wugu2/scout1/musket 2 < - My musket snipe already can cap without dex if i bought into attributes so Theres near no need for me to actually get dex if “sniping for cap” is my burst. albeit I need to surplus a lot of dex into my equips eventually for skills like covering fire but the damage i get from my rank 1-6 skills are still so relevant(at least until we see musketc3) and work most off of strength and not crit. Its just my build. In the grandscheme of things, we don’t really know what will truly be better. I feel i’m 100x more successful in pvp aswell going full strength. Its just preference in my opinion at this point for some classes.

Extremely high multiplier single hit skills are another exception I forgot to mention since they’re inherently limited by the absurdly low damage cap.

Yeah, which is understandable. If Snipe wasn’t capped at 200k and i wasn’t primarily for pvp, i’d consider going for more dex. I actually think after I get a transcended aufugowle bow thats +5 at least I will finally switch my character over to dex when stat reset comes back.

notice how i literally would rather a stronger bow than gun because of how limiting cap is z.z

what metagoon? it’s the 3rd most popular r8 swordsman build in kToS lol. fencer and dopple both beat it in damage as well

Over funded fencer and doppel beat it. average funding metagoon is the same power if not more to the average funded doppel and fencer. You people over estimate how much funding most players actually have.

This is incorrect.
At level 330, you have extra 66 points of crit rate and 9 base dex for being an archer. That is a 9,5% crit chance at 0 crit resist monsters. 11,8% with swift step archer 2 against 0 crit resist monsters.

against 0 crit resist monsters

Here’s a little tip, play late game content, then come back to me. because that low crit rate, is critting enough for me. So I guess all new mobs are 0 crit resist?

You are critting that much in rank 8 content solo or in parties?

solo. I’ve pretty much pinned it to like 10-20% of the time I crit on mobs in that content. Albeit, more then most of the time i’m using my wugu poison so the numbers may be less accurate. But its noticable that my crit still exists to some point.with buff I have like 120 crit rate i think with my gun.

But you are right then, it is a 15% crit chance against 0 crit resist monsters.
In TOS teev, you can throw the name of the monster and check their crit resist (con = crit resist). Most monsters do not have much of a high crit resist.

What does over-funded even mean? Max everything with best in slot gears: Fencer > Doppel > Dragoon. That’s just how it is. If you say otherwise, you don’t play on KTOS so you shouldn’t say anything at all.

yeah and no one is like that in Itos because the game is just that bad and maybe 1 person in the entire Itos is even close to having that refined of a character.

Actually theres plenty in each servers. Just refined on attributes not gear.

Gear take time give and most are waiting for the orange 315s

Can we get a time frame of when you’re planning to rework the STR stat? As you know, stat reset is something that is of limited quantity, but players are forced to respec to DEX to compete nowadays. But if there is a STR rework in the future, can we get a time frame of when we can expect it to better plan our characters?

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INT(which is ironically a waaaay dumber stat) too needs a rework, STR provides numerous things but is still undervalued, imagine INT which only bring one thing to the table.