Tree of Savior Forum

Is May 10th Enough?

yes then stop blame imc for their original plans, flame the community

even if it was 3 months the game woud be even more broken tat it is now, if they went 3 mnth ea, the game would get no money and imc wouldnt be able to fix anything. everyone would buy ony 1 pack bcuz its 50$. and only about 100 ppl will. in thse 3 months they woud get no money and when f2p came they would still have little money bcuz of the ppl they lost, and the game would fail. the game is doing better now than it would if it was the 3 month ea. you would make a terrible publisher.

100 people? Your concept of the games support and popularity is almost as impressive as your command of the English language.

To be honest,This game should close for developing more and late the open beta to next year. According to Ktos and itos test beta phases, there are a lot of bugs and balance problems to fix. Anyway it’s too late.

well there was a poll that showed how many ppl wanted the 50$ pack. sooo?

Only reason paying players votes for one month was because the tp items were stacked, a stat reset potion. Plus, the polls still had well over 100 votes and not everyone voted.

So this is your first game yeah? You seem oblivious to the fact that bots always spam the game when it first comes out, it is an endurance test. Also they were abusing a payment fraud system that has been fixed since then, so bots were free to play and that is why there are so many. Remember weeks 1 and 2? That is what will happen if they make the game free to play.

That seems rash, early access is always bumpy, but most of the people who talk about closing and wiping are people who can’t afford 10 bucks or started late or ■■■■■■ up their first character so it is just a dash of wishful thinking lol. The game is an incredible success, and they have done wonders with it using the input from the community. I think everything is fine, they may need the full 3 months but I would prefer a buy to play server with a free to play server seperated. This would allow them to manage bots for real players that paid a measly 10 bucks, while allowing people to try the game for free, and yknow live on the server that is overpopulated with bots because that will invariably happen, happened in RO, happened in silk road, pw, redcliff, rose, maplestory, if it is a farming game, it will have a ton of bots, the only effective means in my 15 years of gaming to combat bots is steady management of them and making them pay for accounts. It does not get rid of all bots, but it does keep a majority of them out, especially the really obnoxious town spammers.

The ammounts of bots didn’t go down, haven’t you been seeing the videos of hordes of archer or cleric bots this week?

You just started playing didn’t you lol… if so that makes sense, but if you were here for week 1 and 2 then I think maybe you need your eyes or memory checked…

Yeah, sure, whatever rows your boat boy.

lets behonest here, nobody liked the 3 month pack except for the selfish ppl who are the ones that say " no f2p! b2p only! we dont need cancer in tos, there will be bots on f2p!" not knowing that THEY are the real cancer of tos, they think about themselves only and saythat f2p will bring bots and problems when there are already bots and problems

Someone hasn’t been looking at the daily ban logs, have they…?

No smart bot herder is investing $200 in TP packs so he can farm silver for 2 days (basically $5 worth) and then be banned…

You conclude the number of bots didnt go down after seeing hordes of archer or cleric bots on video?

Here:

And:

Check those threads and then make your conclusion. Seeing hordes of bots on screen makes it harder to report them. Do you know why they do this? Think.

I’d prefer you avoid the term “cancer”.

Other than that your argument is invalid and supported by nothing beyond your limited perspective.

B2P improves the quality of the community because it is an investment. If you compromise an account that costs you 50.00 it risks 50.00… F2P yields no risk for poor behavior.

no

lets think of a scenario here

lets say 10 people b2p for 50$

500$ total and maybe 300$ from cash shop total = 800$

50 ppl join f2p

they will spend more on cash shop than b2p

Majority of F2P either don’t have money to spend or are against spending money on games. I’d wager very few spend much/if any at all on the cash shop.

Plus, those who are willing to support the game through a buy-in are also quite likely to contribute further through the cash shop.

“majority of the f2p”

if theres 232232 free to players and about 10% will spend in cash shop, thats still more than b2p.
plus just by playing the game supports it, so f2p will be better. the more ppl=more popularity=more new ppl joing=more money. b2p is less ppl, but they spend money=no popularity=a few new players=not much money

So what?
They
Keep
Coming
BACK

Why? Perhaps because they have no limitations, why not limit every new character to a one-week period before trading/selling/whatever? That way there will be a one-week period to ban the bot before it makes any profit at all.

Point is you claimed the bots numbers didn’t go down. It did. Lesser is good, 0 would be better.