I’m not sure if you’re trolling at this point or you really do need the numbers. But lets explain it with math.
Q1. You put a point of Int in does your Matk go up by a % or does it increase by a flat value?
A: It increases by a flat value Raspy
Q2. If you increase your equipment what happens to the amount of damage that Int provides?
A: The proportion of damage that comes from my Int decreases because more damage is coming from my equipment Raspy.
So lets use some math to demonstrate this concept.
A level 115 Wizard with full Int and no matk from equipment does: 348 Matk
A level 115 Wizard with NO Int and no matk from equipment does: 125 Matk
We now know that the Int at level 115 gives a flat Matk value of: 223 Matk
We can say that with no gear at level 115 a Wizard with full Int gains 64% from Int.
Now lets put some typical equipment on that level 115 Wizard. Cafrisun Armor set, a level 5 Rod with two +4 Blue gems and a Arde Dagger.
So quick math 480 Matk + double Arde proc cause of Cafrisun effect + 12 Earth from Cafrisun.
So now our Wizard is doing a total of 798 damage with each attack. We’ve increase the damage the Wizard gets from gear. That Int still provides that same bonus of 223 since it doesn’t multiply anything. And is a flat bonus.
So now we can figure out that the Int provides only 28% of the Wizard’s damage.
Now lets say that Wizard continues to improve their gear gets a rod that’s actually the correct level for the character, upgrades it to +10 or something and starts getting bless and sacrament buffs from now… That 28% of the dmg coming from full Int will continue to decrease… Till it’s a very small % of the damage… something like 10-15% overall damage… And if we item treadmill even more at a particular level… That % will decrease EVEN MORE.
So you see when you’re stuck at a particular level and you keep upgrading your equipment. That Int is going to have less impact on your damage the more equipment you pile on. Int will continue to mean less and less as you upgrade your equipment without increasing your level.
tl;dr Int is a flat increase in damage and will do less proportional to how good your gear is.
Addition: To add to this you can look at Con as you increase armor. Your effective health will actually increase more as you gain more armor.
Say you’re blocking hits that would normally deal 100 damage and you have 1k HP. It takes 10 strikes to kill you.
You increase your armor to 50def. Now the mob takes 20 strikes to kill you. 50 armor increase the strikes to kill you by 10 with 1k HP.
Now lets say you have 2k HP because you invested some in your health. Mob starts out taking 20 strikes to kill you. With armor on the mob now takes 40 strikes to kill you.
So your EHP for 1k with 50def against 100 dmg hits is: 2000
And the EHP of the 2k HP guy with 50def would be: 4000
Now lets say 1k guy is wearing 75def: 4000EHP
and the 2k guy with 75def: 8000EHP
The guy with the HP is only going to get more crazy proportional to the guy that didn’t get HP.
Now if we’re talking about Full Int vs Full Con. Well that guy that went Full Int at 115 they are only ever going to have that 223 attack. That never gets better with gear outside of whether or not they’re using ignition. It’s always going to be the same amount of increased damage. While HP guy will always be increasing his EHP MORE as he gets better gear.