Hmm if you are going the dps route, have you considered that adding C2 will potentially give more dps than a priest1 would have?
1) Divine Might
Donât discount the +1 skill level to ALL skills for the next 5 casts. It makes your God Smash R6, which is a flat 800 increase in damage (based on tosbase). It makes your conviction debuff more and damage more, it makes your diev statues last a few seconds longer.
Just this alone makes C2 a worthy choice.
2) Fade
Clerics is generally a melee based class. Fade makes us able to run into aoes while in Fade buff, get into melee range, cast safety wall and dps away. Such a nice spell to have
- Safety Wall
Having more hits to safety wall means you can stand still longer, can smash breaking wheel longer too
All these makes you a better dpser, on top of that give you 10 heal tiles which most teams will like to have. Such versatility is what makes C2 a much better choice than Priest1, which only provides Ress as the only viable skill whereas the rest of the skills are dependent on SPR instead of STR, which makes them lackluster compared to an INT/SPR priest c1.