Just some initial observations of what ive tested as the patch comes through,
Wiz3 - still pretty good, better than before actually.
Energy bolt - really good filler now, actually does an alright amount of dps with short cd and small knock back.
Sleep - still more or less the same.
Earthquake - not tested yet.
Lethargy - VERY good now, can essentially - 800matk/phyatk off mobs and players.
Reflect shield - not tested yet.
Surespell - longer duration makes it pretty good, no need to max it, 5 points is good enough for 45 duration.
QuickCast - removal of % dmg attribute actually didnt make too much of an impact, it kind of feels better to use now because of the 60 sec duration so no need to cast it every 20 secs or so.
Magic Missiles - addition of 1 more overheat, pretty good to use, nothing too OP.
Elementalist3 - very very strong now, most of the dmg skills are good to use now, dmg from fc isnt too much apart now from other skills
Electrocute - EXTREMELY strong now, damage is really high especially with the amount of targets u hit, and the extra dmg to frozen mobs is a bonus.
Stone curse - not tested yet.
Prominence - not tested yet.
Hail - really really strong, still kinda meh against mobs, but against bosses just melts them.
Meteor - the scaling on it makes this skill very powerful now, reaching very high amounts of damage in both pvp and pve.
Freezing Sphere - not tested yet.
Rain - not tested yet.
Frost cloud - nerfed duration from 10 seconds to 5 seconds, but buffed dps scaling abit, it still does good dmg but in a lesser amount of time now and other skills can complement it.
Warlock2 - Mastema is everything, almost.
Pole of agony - the changes to make this a targetable spell isnt here yet? still good damage to bosses and 1 of the 3 spells to max in warlock tree.
Mastema - this skill somehow got 1000% better, does an insane amount of damage and the 50% stats reduction to things hit actually does alot, definitely max it and get the DOT attribute, this is warlocks main dps skill now instead of DT previously.
Dark thuerge - not as strong anymore, it feels as if nothing happened to it after the patch so other skills took over it, with nothing else to max in warlock branch, might as well max lvl this as well.
Invocation - this skill is nerfed and cant spawn spirits when previous spirits kill mobs now, it basically doesnt do much now and isnt worth getting much points into.
Evil sacrifice - with innvocate nerf, this skill is even MORE useless.
Drain - not tested yet.
Ghastly Trail - not tested yet.
Comments: the elememe dream is actually still pretty good, i would argue that it is stronger currently than before. all ur skills are more or less stronger now and frostcloud isnt 90% of your damage anymore. Air units arent ur cancer anymore as they are weaker now and all ur skills that are able to hit air are super strong now. Mastema is love, Mastema is life.
Afterword: just some initial thoughts on this build, if there are any inquiries that people wana ask about it, feel free. also if there is any interest in seeing the dps for this build i might post vids on each skill and their dps on mobs/bosses.
[Edit] : after further testing, I have confirmed that dark thuerge is utterly garbage now and only 1 point into the skill should be taken if needed for earth tower gimmick. (f7)
Also whilst innvocate cannot make new spirits from the death of mobs hit by old spirits, it actually has a buff in damage now and does Alot of damage, making it worth to max over dt. this is helpful in mob heavy areas like ET