Tree of Savior Forum

In Development: Skin Tone Options!

Inb4 locked behind gacha.

On a serious note, this is exciting news.

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Allowing the first to be picked when making a character, then selling changes in the TP Store is good. When the update arrives giving everyone a free change would be welcome too.

If there’s one thing not to be concerned with IMC about, it’s the game looking pretty. These aren’t finished yet, and the dark background likely makes it worse than it would in game. :slight_smile:

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another useless addition to brush the still broken balance and other issues under the carpet.

Reminds me of Pokemon Sun&Moon where skin tone was also exchangeable. Did it do anything to improve the game? No. The game was bad and all those gimmicks couldn’t hide that :frowning:

We want more R9 info, at least some hints when we can await the next dev blog update on that issue…

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Atleast make more than 5 choices available, because choosing between only 5 looks to extreme, hopefully you don’t need to redraw every model individually because there alot of possible skin tones, and idea in general is great
some examples:



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Might as well just give us RGB/hex skin color selector.

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image

10/10

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omfg give me that HAIR

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Maybe they can make a Head 3 costumes like…

Pipe
Cigars
Candy
Popsicles
Bananas
Protruded tounge
Vampire teeth
Grass
Lollipops
Bubblegum

Take note its on Headgear 3.
:thinking:

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There should only be a slightly lighter and slightly darker option, such as the 2 or 3 from the left of
the example. Vastly differing skin tones don’t fit the setting at all…

I for one request that you don’t implement this in the way seen in the example you have given, but rather in a more limited and careful form or not at all.

Setting? This is a extremely basic and common customization feature in mmos that should have already beem implemented. RO had this on release. There was no good reason they didn’t already have this. And what’s wrong with the darker colors?

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Most of the koreans are white :slight_smile:

Yet that didn’t stop IMC from wanting to implement dark skin colors and they’re korean themselves so…

‘RO had this on release’ Say what? :thinking:

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I stand corrected. I played on a private server that had optional skin colors. I should’ve remembered that before typing.

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Most of the Koreans aren’t white. They are way darker than the typical Middle European people. Not to talk about the Northern European types with red hair and nearly white skin colour. And the Southern Europeans have a way darker skin.

Let’s better not talk about skin colours, you’ll get into conflicts very fast without achieving anything. Some people even have a complex about their skin colour and get offended easily…

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Point is Skin Tone Option is a way to be more unique in tos, to better diversify the avatars in game. Nothing to do with skin color of people playing the game in real life or in what country IMC is from. It’s a fantasy game for crying out laud…
:haha:

I want blueish tones and elf ears that adapt to the character’s skin tone so I can make night elves and demons. :clap:

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This picture looks awful :confused: You guys should think about taking another pass at these. It’s not hard to get skin tones that feel dark but still fit within the pastel look that the rest of the world has. Try adjusting the browns to be a little cooler, lightening them up a slightly, and desaturating them a bit. I posted this on the forums forever ago but:

This is from cracking open the game files, adjusting a some texture maps with a few photoshop adjustment layers and putting everything back together in a few hours.

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Really agree here. Was just looking for an update on this feature and I agree! It’s disappointing when games slap a simple “this looks like brown skin” into a game without really giving it that ‘liveliness’, and I feel your solution helps to keep the dark tones alive without a stark contrast from the rest of the universe. I’d love to see this treatment done on similar tones as well as darker tones to come. I hope this does not fall on deaf ears. @STAFF_Amy.