the thing is, in ro you had 2 choices per class so you couldn’t really ■■■■ up, here we have 13 choices per base class that can be shuffled and combined in an outstandingly large number of combinations, and that number is just going to grow with each new circle they add, with this much amount of variety and the time it takes to level it just makes sense to give people a fail safe, so that they know they won’t waste 200+ hours of gameplay into a combination that either doesn’t work or is useless
Let’s say you’re completely new, you have no idea about any guides/wiki/forum cause your just a cassual player, and your character by lvl 280 looks like this:
Wiz c1 > cryo c1 > pyro c1 > linker c1> sorcerer c1 > necro c1 > warlock.
why? because you where leveling and thinking “oh crap why would I choose the same class if I’m only getting 1 new skill, when I can get this other one that gives me 4!” because you didn’t know getting a c2 would let you increase your skills 5 more levels, so you reach cap and realize your character sucks ass and you just wasted 300 hours of gameplay because your character was never powerfull enough and leveling was a nightmare, but you’re just casual and enjoyed the game’s atmosphere and gameplay, never cared for forums, patchnotes or guides, you see there’s no way to change the way to change your class picks and you thought there would be one, since there is an item like that in almost every other MMORPG out there, so you get discouraged and just decide to quit.
Now multiply that by thousands, that’s how most of new players interested in the game would feel, why? because you should NEVER underestimate the stupidity of people, and in games like this one where leveling takes so long (specially once we reach higher level caps) there NEEDS to be a failsafe for careless casual players, because those are going to be the majority of the player base and also those are the ones that are going to buy more TP, meaning those will keep the game going…