While I understand what you are trying to say, you are basing your arguments in the wrong direction.
Think of the problem such a system would bring to the game. I picked a build and I don’t care if it’s optimal or not.
I actually have 3 characters 100-200 and I don’t even play more then 3-4 hours a day since release. This game leveling space is extremely fast for the kind of game it is.
You speak of 2000 hours invested on a level 600 character.
Yet CAP is 280 and that’s what matter right now.
Like I said earlier, the only valid reason for Class Reset is the addition of NEW CLASS. Thus raising the level cap.
Like mini expansion. If they allow one class reset per new rank it should be MORE then enough.
Any more then this is not only selfish but is also open to LOTS of abuse.

