flawless 

flawless 

it could be a good idea but if IMC is forced to work their asses off they might think differently about how not doing things right causes problems.
notme its 7 days, not 2, on what server is it 2? cuz I canāt buy or sell till the 7th or 8th on my new acct I opened yesterday.
IMO they need to remove the restrictions, It doesnāt stop rmt, it just gives the bots more time to farm before they need to worry about selling it. All the restrictions do is piss off legit players, did you kmow ToS is literally the only mmorpg that uses a draconic system like this? Iāve had 5 friends start the game then quit when they found out they were blocked from even buying anything off the market for a week. No, they had no plans to rmt at all, but the fact they canāt even buy gear just pissed them off. Its piss-poor game design, you wanna stop rmt? ban the people buying it, and do what another game does, and it lists their char team names and server on a ban list. If there is no demand, there will be no rmt. When I first came back there was no rmt spammers, now there is 2-4 in each town since the player base picked back up.
Publically shaming people who rmt, will let other people know that you wonāt get away with it. its easy to track too, just have a bot that checks market, and looks for materials suddendly selling for like WAY WAY above what they normally are, for example: Someone selling hanaming petals for 1 mil silver each is a 99.99% chance someone buying silver off a rmt seller. Because otherwise there is no way in hell anyone would pay that for an item thats so easy to get. In Fact if players wanna help there is a mod that shows sellers names on the market, you can find the one selling said item for like 1 mil each screenshot it, and send it in, since its pretty much proof. Then they can check their logs to confirm it. Again if you ban anyone for rmt, make sure to put their server, and team name on a ban list thats maintained, itāll help stem the rmt better than anything else since people will now know they wonāt get away with it. Then again if drops rates werenāt so crap that people are bascally forced to rmt to afford things that would help too.
You cannot make a solution where everyone wins. Itās literally impossible. The argument is that a rollback creates less problems in the long run.
All you can do is perform damage control.
The argument that we are presenting is the most time efficient solution that also happens to be the solution with the smaller margin of error.
The whole point of this is to prevent further issues.
Itās just a logical analysis.
Performing at least a partial rollback after an exploit or major bug is the responsible thing to do. MMOs and virtual worlds rely on a principle of equity that says your time and effort spent slaying orcs and blowing up space ships should be no more or less valuable than everyone elseās, and preferrentially allowing one or more players to skip ahead by a few weeksā or monthsā worth of play time violates that principle. I also donāt buy the dismissive argument that MMOs are casual forms of entertainment and that the actions of other players shouldnāt affect your enjoyment of the game. For many of us, our favourite MMOs are virtual worlds that weāve chosen to invest time and effort into, communities we belong to, and often significant parts of our everyday lives.
This article Has some good perspectives on rollbacks.
We donāt suggest rollbacks lightly, we just know that itās better for the long term health of a mmo.
uh no thanks just ban everyone that abuse the bug, thanks
And how would you determine that? How would you correct the damage they caused before the ban after that? You would undo those changes as well. Thatās what a rollback is.
They are literally shutting down the servers for 12+ hours so they can attempt to slowly undo the damages in a very ineffective way. Essentially we are all banned at the moment while they blame players for their mistake in drops.
This isnāt like people crashing a server, injecting/altering packets, or some obscure bug. The drop rates were too high across the board. They screwed up and then said we should of known what they intended when they donāt even publish the full changelog.
itās not as simple as baning everyone who abused a bug. one of the worst possible things to do to a player is to punish them via dumb rules that make no sense at all and those rules certainly canāt know each player. rollbacks are safer. IMC might never stop messing up and that might be why this game is gonna close eventually.
whatever IMC does will be on them. if people want to quit over this then do it. if IMC wants to keep being so unprofessional then let them fail.
Good article you have there:
[quote] I think if an MMO is a serious MMO that wants me to take it seriously, then itās going to take its economy and its fair playing field seriously, and that means rolling back to fix exploits that have a dramatic and negative impact on the economy. Iāll gladly lose a day or two of time if it means a stable economy for years to come. On the other hand, if the game is just another themepark that already pays no mind to a ridiculously inflated currency, then honestly, a rollback isnāt going to save much anyway.
[/quote]

By the way. This is what happens when you avoid rollbacks for extensive problems.
They literally destoryed the economy out of hubris. The longer you wait the worse problems like this will get, and after a certain point, even rollbacks canāt save a game.
Reading.
Packet-forging exploits have been used for some time to alter the damage players deal to monsters or receive from them. Combined with Meso Guard, hackers were able to fool the game into hitting them for -2,147,483,648 damage (the largest negative value a signed 32-bit integer can hold). Since the damage was a negative value, the Meso Guard skill then granted the player over two billion mesos. Hacking players used their ill-gotten gains to buy up practically everything in playersā market stalls, massively inflating the gameās economy by pouring untold billions into the hands of random players.
Seems way different from what happened in tos. Since they can just remove the items and there will be low impact.
The only problem I can see similar to that page are AFK necromancers making infinite silver. Thatās something I wish IMC removed all the silver from, too.
That is a completely different magnitude to this, and like Maplestory, some people in Klappy shout chat said this has been going on since maybe Tuesday. If they just rolled back to say, Thursday or so, there will probably still be people with tons of DPK loot who go similarly unpunished, so the rollback isnāt ā100% effectiveā and you still have to worry about all the legitimate players that get screwed in the process.
Iāve only been playing again from over a year ago for about 3-4 days, so although there are people who know all the farming strats/location and have the gear/silver to powerlevel chars to 330 in under a day, I donāt. I would lose ALL my progress and be guaranteed not to want to play again.
I feel like thatās different from whining about not wanting to play because IMC didnāt resolve the issue the way they wanted it to, but losing 32 hours of work would be a nail in the coffin.
This way takes longer, but I donāt see how it is any less efficient. The fact that they can manually remove items from accounts may take longer, but they are certain to remove them, unlike trying to follow silver trails. Even if some silver was exchanged, that would not be an economy-breaking incident any more than trading legitimate bands would be since it doesnāt generate NEW silver like the MS example did.
Servers up, they fixed nothing, market and inventory still full of loot, random people who farm nothing got banned, LUL
Stop defending IMC and time to press for total roll back!
After that maintenance and still the same problem, rollback asap needed cause this manual retrieving didnt work obviously lolā¦
Nothing has changed! The items still in the bags for most of the players. @STAFF_Amy @STAFF_Yuri @STAFF_Letitia what is gonna happen? @STAFF_Ethan @STAFF_Ines
Really need rollback!
Thereās no way to make everybody happy nor ā100% fair solutionā -but rollback is the way to really clean the mess :x
They even made and emergency patch to try to fix it and solved nothing, they should rollback and give the compensation and itās done x.x
Thereās already a lot of people showing off that they kept all their stuff as long they didnāt trade, market, transformed items into other stuff (upgrading gems, crafting etc.)⦠So the way things are being handled right now is just wrong :3
EDIT: The only issue is that if they decide to rollback, they should make it clear and fast, since people are already using the compensation to up & stuff x.x
IMC seems to be in a really bad position right now, if they take longer to act people will get mad! :x
So who actually got banned? Just skimming I didnāt notice anyone say: Hey I got banned! I did āxā.
Well if nothing else all those accessories people got out of this will wont be top of the line anymore after the update. Still great gear all the same though. Too bad I slept through it.
people that are banned will not even care to come to foruns.
Anyways it has begun:

Players are getting banned and leaving the game. Again and again, imc cant stop being dumb.
Iām more curious about the specifics. I farmed 50 bracelets⦠etc. I think the general political part of the conversation is exhausted until there is more information on specifics.