To get a better idea of the setup for my cleric build, I’ll first explain that it is basically like my melee thaumaturge build. To sum that up, you just bash enemies around with a toy hammer and proc explosions with bonus attacks from the cafrisun set and your skill hits.
This creates a ton of burst damage within a short time frame as with all of your AOE skills and melee attacks, the toy hammer’s explosion can proc 1k at base damage, 2k on crit, and it even scales off strength. An explanation of that is in more depth here:
[Hydra’s] Explosive Melee Thaumaturge Guide
Anyhow, now onto the builds. I’m hoping some iOBT and cleric experienced people can give me a bit of insight on these builds as I never got a chance to test out this kind of build during iCBT2. And, finding that the Chaplain class is out, I added it in since its skills sound like they would synergize extremely well with melee.
There are two versions, and there’s nothing different between them some class swaps. I did this because I wasn’t sure how well I would do with the classes I picked early game for faster game progression.
http://www.tosbase.com/tools/skill-simulator/build/h0vtkyzoft/
http://www.tosbase.com/tools/skill-simulator/build/w1p48th27s/
I personally favor #2 since I think that the extra melee benefit buffs from having R2 cleric earlier than R2 krivis will benefit me more early game; especially because I will most likely not be building into INT for zaibas extra damage. I’m not really how well that scales with INT anyway.
Now with that said, here are some concerns and questions of mine about things in this build:
Questions
1 - How is chaplain unlocked?
2 - Does the chaplain’s magnus exorcismus work like the pyromancer’s fire pillar?
3 - Does R3 cleric’s exorcise work like the pyromancer’s flame ground?
4 - Is it even worth putting one point into mass heal if I’m not going to be having any INT?
5 - How well does the damage scaling on toy hammer scale with STR?
Concerns
1 - Late game, as in levels 220-280 the toy hammer damage will most likely fall off as higher tier maces will be able to output more dps and will offer more benefits since they give great elemental damage bonuses for cafrisun to take advantage of.
2 - Having cafrisun late game will make me very squishy but I can heal and safe zone my way out of a lot of damage though.
3 - SP starvation.
All that’s left of this thread now is how I’m going to put my stats in. Here are a few ideas on how I’m planning on doing that:
*2:1 DEX:STR.
*2:1:1/2 DEX:STR:CON (Ex: 200DEX, 100STR, 50CON).
*150 base DEX and the rest into STR.
I kind of lean toward the 150 base DEX and the rest into STR as in iCBT2 I heard that 150 is all you really need for decent crit rate. I mainly just need some crit for mainly explosion crits since those can do up to 2k or even more with the added STR bonus.
Also, I was tempted to somehow work a monk into this build as they’re great for soloing from what I’ve seen and they have that armor breaking debuff. Sadly, I found that it wouldn’t synergize as well with toy hammer procs and I felt that having krivis’s crit buff and daimyo were almost irreplaceable utility. And you can’t forget that zaibas is basically an instant 3k damage at least with toy hammer.
Thanks for reading this if you bothered to. I would really appreciate any constructive criticism from people who have tried similar builds or just play in the korean version of ToS.