I don’t think I’m alone on this one, but this game feels more active in endgame contents than it was a year, and even two years ago (Klaipeda POV). The gap between players are much closer than before. Although there’s proof that there’s less activity overall across the servers, it feels like player relations have grown closer in general. Many guilds have doubled in size since I last remembered on this server.
The guilds leaders and their councils respectively have evidently put an enormous amount of work in growing their guilds. The community in general put in lots of work guiding the newer players and updating returning players.
It’s great to be able to return to this game and see all the familiar faces.
This goes without saying that the game isn’t even near perfect, we still have a lot to do. As a community, I think we have a lot of nudging to do towards IMC so they can create better contents for us, and especially for the newer players and smaller guilds (and not just pay for convenience bandaids or catchup events).
Unsurprisingly, there’s still an extreme amount of hostility that players hold towards each other, which is much more amplified between rival guilds. I don’t think anything can ever be dissolved, but it will always be the elephant in the room.
I want to address this hostility stemming from GTW/Borutas with my solution:
Completely decouple Borutas from GTW.
- Don’t make it a timed ranking between guilds. Make multiple tiers that give different rewards, with better rewards as you kill Borutas faster.
- Halve the HP of Borutas by default, with no advantage from GTW. Please, make a separate reward for GTW.
- Bump up the default reward for killing Borutas to a very good amount. If higher tier guilds attempt to farm this by making multiple guilds, they will be punished in GTW by the entry cooldown.
It’s never too late to do this. This is actionable because of the higher tier Boruta seals players will still need.
I want to highlight @Capn_Flint with his recent post: Brief exiting thoughts and shout out
Players should never be forced into certain toxic cliques just to progress their gear. The whole game shouldn’t revolve around this bullshit.