Tree of Savior Forum

How much crit rate is considered enough at Lv 280?

As the question stated. How much crit rate do I need? I don’t want to go overboard with Dex + crit rate and losing out on STR. I’m currently at 610 crit rate with swift step.

for 95% crit chance and crit resist mob at lvl 280/330

Actual Critical Rate = (Critical Rate - Critical Resist) * (42 / Character Level)

lvl280
95 = (Critical Rate - 100) * (42 / 280)
Critical Rate = 95*280/42 + 100 = 733

lv330 (not sure what is going to be the highest crit res on 330 mobs)
95 = (Critical Rate - 130) * (42 / 330)
Critical Rate = 95*330/42 + 130 = 876

Whats enough ? I dont know. Lets say you have skill with 2k Skill DMG. Your phys attack is 1k.

100 Str would add 250 damge on a crit (100*1.5 for crit + 100 crit dmg)

3k Base *1.5 -> 4.5k Hit -> 250 dmg from 100 Str would be 5.5% more DPS

Different Bases:
2k Base -> 3k hit -> 250 dmg would be 8.3%
1.5k Base -> 2.25khit ->250 dmg would be 11.1%
5k Base -> 7.5k hit -> 250 dmg would be 3%

With your current crit rate you have:
Actual Critical Rate = (610 - 100) * (42 / 280) = 76.5% Chance to crit
Investing 100 DEX instead of 100 Str would give you (Note:i do not consider the extra DEX you get from investing more, just the raw points):
Actual Critical Rate = (710 - 100) * (42 / 280) = 91.5 Chance to crit

If you crit, you do x1.5 of your base damage
average_damage/base = (1-crit_rate)/100 + crit_rate*1.5/100

for 76.5 crit
= 0.235 + 0.7651.5 = 1.38
for 91.5 crit
= 0.09 + 0.91
1.5 = 1.46

Average_dps_increase = 1.46-1.38/1.46 = ~5 % more dmg

Looking at the numbers above and the high numbers at R8 clases, STR will never outperform Dex at 5k + Base Attacks. Even if you are close to 90-95% cc, STR wont give you that much damage, you can better throw it into CON or SPR (for CC resist if you think its worth).

There are prolly some random mistakes in there, but the numbers are so small, that you can neglect those. R8 classes -> high base -> get your 880 (730) crit rate at 330 (280).

2 Likes

I see I’m currently at 650 crit rate. I think I’m in a nice spot. Don’t want to go pure dex.

Yea, numbers are really small.

In a world, with flawed i-net (ping) etc, not perfect skill rotations etc, those 5% DPS values wont effect it much.

This is really if you think about top top top end damage min min min max max maxing :slight_smile:

But 280-330 all stats goes toward dex (may be some cons)?

No, you need to put some into dex, because you loosing crit chance going from 280 to 330.

If you wanna keep up with your currrent crit rate:
76.5 = (Critical Rate - 130) * (42 / 330)
CR = 731

Not sure if you can compensate the crit chance loss ('cuz going up from 280-330) just with gear. Maybe 30 DEX + gear improvements, rest CON or STR…

Edit: Im really not sure how much crit resist mobs at 330 have. The current highest crit resist after 280 level is 100. 130 is just an assumption, it can be more or even less. I really dont know^^

Edit2: I think we get like 2 new sets ? 270 Set and 320 set (Just if i compare the current sets 120, 170, 220 etc.), so there might be some improvements in crit rate from gear possible.

oh nice, Im at 78% crit chance for 280.

But I’ll be switching to 2h bow soon for Mergen. Therefore, I’ll be losing about 77 crit rate (manamana + green lv 6 sub-weapon). I’m hoping I can get 3 gems to lv 6.

points invested:
112 STR 31 CONS 170 DEX
@Lv 278

I think you have quite nice dex and crit rate. You are working towards more lvl 10 ellaganos cards (+10 dex each), so I believe your dex is sufficient.

:smiley: Im working toward my 2nd ellaganos card atm.

2 Likes

Thanks for all the math, I thought I read somewhere that you need 667 crit rate before resistance to get 100% crit, is that not accurate anymore?

You need 666 for lvl 280, current cap.
You need 731 for lvl 330, next cap.

Made it! Love the damage + crit

4 Likes

May I know how much actual stat point you put into each stat? Thank you :slight_smile:

Here you go bro. Will follow this woman’s build. :sunglasses:

But is this based on auto attacks or on skills? Because I’m much more of a skill damage class and I’ve heard that I actually benefit way more from str (given enough dex) than from raw dex.

Auto Attack Class = STR
Skills Class = Dex
in most case.

Okay… you just put my world upside down. I guess I’ll keep going with my build and since I have 1 stat reset potion at lvl 330 if I screwed myself too much I can just press the panic button. Thank you kindly :slight_smile:

Mind telling us your build? maybe we can help you.

I will paste what I wrote somewhere else:

I recommend a strong crit rate, at any level. One way to get crit rate is through DEX, however it is good to get some dex + a lot of crit rate bonus
items (headgear, green gems, etc.).


STR&DEX mix vs high DEX

A good advice is: STR&DEX mix is strong for multi-hit skills,
because multi-hit skills will apply your STR damage (physical attack,
and bonus crit attack) many times.

Strong multi-hits are…
Archer: Multishot.
Ranger: Barrage (feint&barrage with rogue).
Quarrel shooter: fast attack speed.
Hunter: all skills except Rush dog.
Sapper: Broom trap, wire trap.
Scout: Flare shot.
Wugushi: poison cannot crit, so always STR favourable.
Rogue: take ranger for feint&barrage.
Fletcher: Magic arrow, Broadhead (DoT cannot crit).
Falconer: none.
Reiter: retreat shot mainly, and concentrated fire&wildfire, plus rank8 forward shot.
Musketeer: Covering fire.
Hakka: stack arrows first -> sword skills.
Mergen: Arrow sprinkle (arrow rain).

High crit rate (you don’t have to go high dex, it is just one of the
ways to get crit rate) is strong for single-hit high damage skills. On
single-hit (or low-hit) high damage skills your STR damage will be
applied once. If you do not crit, you lose a lot of damage. If you can
manage to get High STR + High crit rate = perfect build. If you cannot, it is good to go a bit higher for DEX to get crit rate.

Strong single-hits or low amount of hits:
Scout: Split arrow.
Fletcher: divine magic arrow, barbed arrow (vs leather, vs cloth).
Musketeer: Snipe, Headshot, Birdfall, Volley fire, Penetration shot.
Cannoneer: Cannon blast, Siege Burst, Cannonade.
Hakkapalle: Legshot, cavalry charge, non-arrow stack sword skills.
Mergen: Spread shot, Koochaksal, Triple arrow, Parthian shaft.


I will only look at damage here, so I don’t count dex evasion defense bonus.

The example I use is…
Single hit:
1 hit of for example 5000 damage.
If you have 500 STR, and no crit: 5500 damage.
If you have low/0 STR, and crit: 7500 damage.
So if you do not have items, and you have to choose between STR vs DEX, choose dex for crit rate.

If you can, and have money:
(Best!) If you have 500STR + good crit rate (gear, gems): 7500 damage + STR bonus damage.
You have 1 strong shot so you need to make it strong (high CD).

Multi-hit:
For example multishot of 10 hits.
Your STR is applied 10 times!
Crit rate may crit maybe 80% of the shots? So 8 shots.
For
this example you don’t need super high crit rate, since you have a lot
of shots, so a lot of chance to get crit. So for multi-hit it is better
to go mix of STR&crit rate (crit rate from dex is ok).

Of course, it is always best to go high str + crit rate (items, gems, buffs) if possible!
If you can’t, I recommend high dex (for crit rate) for single-hit high
damage skills (high damage = damage above 3800). For multi-hits I
recommend mix of STR&Dex.

In the end I will recommend:
If you use a lot of multi-hit skills, medium-High str, and at least 60%+ crit rate is okay (minimum requirement).
If you use mainly single-hit/low-hit high damage skills, crit rate 80%+ is okay.

Perfect build:
High STR, low-medium dex, +Crit rate from equipment.


Inviting @Reilet and @ringostarr910

3 Likes

Okay you flipped my world back where it was. Thank you a lot for the high in-depth of your responses :slight_smile: