I’m about to give a feedback but since it’s wierd giving a feedback about kToS on official forums, I’ll just put this here on general discussion. Could also get more attention here.
So here’s the thing. If you played kToS, you will notice an increased difficulty on enemy. Seems great right?
How was this delivered? Well, it was delivered in the worst way.
First thing to note, on early levels, some enemy already have the skill/attack to knock you down. Doesn’t sound so bad right? Well what if it’s the aim-botting archers? Yes, Multi-shot cast by the enemy can now knock you down. Still doesn’t sound so bad? Well, I was doing some quest when suddenly some Spion Archer almost one-shotted me with just 1 cast of multi-shot.
Second is Caltrops. The caltrops now has ridiculous damage and CAN knock you down. On Lv50 instance, the damage of caltrops ranges from 800-1000. But Caltrops is easy to avoid right? Well well, not if the enemy decides to throw it at your face.
Third, more aimbotting mage enemies with homing projectiles. YES, we all love this right? You cannot outrun them, you cannot dodge them manually. 99% of the enemy population on the Tenet Chapel equivalent on Orsha has these mage enemies. Not to mention, they have very high density almost comparable to Demon Prison. You will totally love that area as a non-cleric, you will see lots of people missing huge chunks of their HP running around.
Fourth. More CC from enemies! Air launch is not exclusive to high level melee mobs anymore. Some low level ranged mobs can now launch you to the air now as well!
I am all for increasing the difficulty of the game, after all, the game as it is IS too easy. Making enemy cheap by adding one shot skills or increasing density of mobs with homing attacks is NOT challenging at all. That is called a band-aid fix. It does not solve anything, it just increases the demand for healers and forces more party plays.
This isn’t part of the topic anymore but some bosses are wonky again. Either they only stare and do nothing till their death or just use 1 skill before blank staring again till they die. A recent patch caused an IPF error (same thing like the one on iCBT2) when logging in, the worst part is you cannot bypass it anymore using the “close window” method so I rage-quitted and cannot do anymore tests on higher level content.
If ToS didn’t carry the title “spiritual successor of ragnarok” I would’ve dropped this game already. The game is getting worse and worse per patch.