As much as I want to refrain myself from saying this, but have you ever think from the point of view of the developers? First, all of us demanded ToS to be free from P2W elements (hell, some of us even demanded to not have F2P Premium features like 2x EXP / Drops) and retain the F2P model, which is somewhat accepted by the developer for now, then the question comes, how else can the developers make money now? While I respect the developers for their ambitious intention to make a good MMORPG with their heart, the developers still need monetary supports to actually develop something and make a living out of it. They donât get unlimited R&D funds out of thin air. If we keep bombarding and make nonsense demands which further increase their burden, donât you think it is quite inhuman to do so, at least at this stage?
Iâm not saying such features can never be implemented nor suggested, but talking about it and making it a reality is completely different things. For now, it is the right direction for the developer to pull out something like this since it is reusing the old features to enhance / adding it as a temporal resort to increase the âdifficultyâ and observe how well would the community react to it. The feature youâve mentioned (although Iâm still against it to be a âreflex to be invulnerable gameâ since itâll bring a detrimental effect for players to party up) can wait until ToS has matured, made its successful position in the field of MMORPG and earned enough luxurious fund to do so.