Ok, I tried the event dungeon one more time to gather more data.
What I learned from this entry was the following:
You guys from the event designing STAFF are the worst people I’ve encountered in my whole life.
Not only is the event anarchistic in its every existence, but it is highly unfair and encourages criminal behaviour.
Now before we continue rambling, let’s start analyzing why it is so horrible.
First of all, the event map is one of the worst maps to have this kind of event on. It’s too large with too little walkable area, and it becomes pretty hard to look for monsters once you’ve become heavier due to the candies weighting you down.
Then there is the abysmal spawn rate of monsters who drop candies and the low amount of candies they drop. Paired with the circumstance that you have a limited time to get the up to 300 candies, this will enventually force you into PVP if you want the 300 candies because you getting slower and slower to hunt the few & widespread monsters effectively disables you from getting the 300 candies otherwise.
I should also mention that you’re unable to leave the arena without losing your treats, so you can’t save your progress[there is actually a way by killing that ghost tini that spawns randomly and is fast to run away, so this doesn’t count as it’s not reliable at all].
Last but not least there is the issue of the unfair scaling of this event. Players with more sugary treats will deal more damage per hit, have a larger AoE and take more hits till they collapse on the floor. This gives everyone who has more treats a really huge and unfair advantage over people who have less treats, as this event only requires you to tickle others a few times to make them drop all their candies.
And it makes it impossible to get your candies back if someone mugged you because you lose all your candies in fainting/dieing, so they will become super strong and you have to play the kicked dog because your damage is back to garbage level and there ain’t enough time to get enough treats to even tickle the other player while he can just onehit you every time you try.
So, now for the in-depth analysis of the events nature itself:
Basically, given all these points, this game not only encourages you to be a petty mugger/street robber by disabling people to get the 300 treats within the time limits by only killing monsters,
you also can’t avoid getting mugged at all because of the maps layout and the fact you can’t leave the dungeon without losing all of your treats.
What kind of bs idea is this?
As far as I know, people/kids who mug kids on the Halloween eve for their candies/valuables are still robbers by law, and not people living by the “trick or treat”-theme that Halloween is famous for.
No idea what Koreans think/believe about Halloween customs, but mugging is not part of any of them.
On top of being frustrated, all your hard work goes to the spoils of the mugger and you have no way to take them back except by mugging several more other people to get to the level of being on equal terms.
This means that mugging is the one and only way to the top, effectively encouraging such anti-social behaviour that grieves the majority of players who just wanted to participate for the prizes
you showed off on display in the event shop without ever mentioning the fact that only a small portion of the players is able to attain them every day.
This is basically a pyramid scheme/snowball scheme, where the success of the few is used to gain the participants neccessary for them to attain their prizes by creating the illusion that everyone can be as successful as them and recieve the prizes[and here I thought that pyramid schemes were forbidden by Korean law as displayed in media and Dramas; guess virtual event schemes are just “fraud” because the benefactors are random?].
In reality, however, once you got mugged you can basically log out because you will not be able to get back your candies again unless you got mugged very early into the event and only lost a few treats in the process of perishing or you’re one hell of a mugger yourself and mug every other newbie to get back “your” candies.
But, as if this scheme not enough, there is even the event ongoing to give Solmiki weapons to the top 3 muggers of the week on every server, so people would try even harder to mug the hell out of others just to secure their 300 sugary treats[they should be called bloody treats as they are soaked in the blood of the saviours who died by getting mugged&killed for them].
In the end, this results in lots of players not getting anything at all from this event.
And one thing is for sure: Getting mugged is not a funny thing.
By making an event of it and even rewarding people who mugged mercilessly, you’re mocking actual victims of real robbery/mugging incidents.
Good game, I never thought that the day comes where the so-called saviours turn into hoodlums that only live at the expense of others, but this game basically slowly turned into it over time (mainly because of the transcendence and practonium issue) and now it has reached the highest stage where even events instigate players to engage in such behaviour.
I don’t know what you think, but as far as I understood the idea of Halloween, trick or treat actually is the complete/polar opposite of what is used by this event.
The basic idea behind “trick or treat” is to share with each other at the beginning of hard times (i.e. winter or, regarding TOS, the time after Medzio Diena), where “treat” is the symbolic act of benevolence by gifting a fellow citizen/countryman a little of your abundance(i.e. you are treating them to something you own), while “trick” is supposed to be the (divine) retribution for avarice/greed (i.e. ignoring the needs of others and only hoarding for your personal benefit).
So the idea of the Halloweens trick&treat is sharing &caring for others, not being greedy for your own sake.
MMORPGs are supposed to be social games where you win as a group, not as an individual, but I guess it was forgotten long long ago as TOS never really featured any social events except for maybe the current monster tamer event where you can help fellow players with your monsters to get some good equipment&other stuff.
Please reconsider making such events in the future if the outcome for the few is profit at the expense of the many!