Please explain where that critical get multiplied:
(((((Skill Attack + Effective Attack) + (random(0% … 100%) * Magic Amplification)) * (100% + Base Modifier)) - ((Effective Defense * (100% + Level Penalty)) + Elemental Resistance)) * (100% + (0 or 50% if crit)) + HERE COMES THAT FLAT CRITICAL WHEN YOU PRESS F1(0 or Critical Attack) + Extra Elemental Attack + Enemy Specific Damage) * (100% + Skill Modifier) * (100% + Common Modifier) * (100% + Target Modifier) * (100% + Enhance Modifier) + Bonus Damage
People here loves to spread misinformation.



