Uhh, look closely into meta builds now, you will realize that their cores rely on things that will boost their late game classes, with damage skills only as a bonus, welcome to tree of savior.
Ranger 3 > steady aim (bonus: barrage)
Archer 2 > Swift step c2 / Heavy shot Knockback (bonus: Multi attrib)
Wiz 3 > QC attribute (bonus: magic missile)
Linker > no need to explain
Swordsman 1-2-3> PB, restrain
Barb > Stuns, Warcry, Cleave (bonus: Pouncing, Stun combo damage)
HL > Cross guard, crown, skull swing (bonus: spammable slashes+cartar)
Hoplite > Spear lunge, Finestra+Attributes (Spear lunge is half the reason why hop2>cor2 exists)
No need to explain clerics, we know why we want and need them.
This is why there are several fun builds that are fun to play, but will definitely fail late game. welcome to tree of savior again…I guess?(for newbies who are exploring the game and experience their first reroll lol)
Forgot to say: they are implementing more/bettter Elemental attacks on R8, as well as specialties we get on SW classes (those gloves for example)
@Kascly yes, AA is something they need to fix, they promoted the game as AA+Skill based in the first place, I remember answering something regarding that in the CBT survey too