Tree of Savior Forum

[Guide] Swordsman's Battle Manual (All classes) - By Cathexis

Thanks a bunch, this looks more solid than some of the older ones I’d dug up. Although I have to wonder, isn’t Fencer better off without a shield?

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Fencer has so many good skills, it’s hard to allocate points for it imo.

I feel like Attaque Coquille at level 3 means it debuffs for the same amount of time as its cool down, so I could combo ACoquille->Sept->Lunge->Seism(Slash Skill), then ACoquille-> Acomposee spam while the first combo is on cool down.

As for the shield, you just whip it out to use Swash buckling then put it away basically lol. Weapon swap is fast.
If you don’t particularly care for Swash, you can replace it with another Swordsman level.

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Oh okay, sounds good then. I’ll go for that playstyle, sounds like it helps out a party format pretty nicely.

So I guess a general question, how long does it take to reach rank 7? Would I be playing for a long time before I would have my build completed?

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I’d say swap 13 into cleave from helm chopper. If you land cleave into mobs that are stunned ( by helm chopper, funnily enough ) you deal +200% damage. You also have a bonus to slash from lunge. Cleave is a slash type, helm chopper is strike. Those two bonuses even without a critical will do nice damage together.

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Yes, you could do that. I had a hard time deciding how to allocate 15 points between Cleave and Helm Chopper myself.

However, in the end, I wanted at least 1 relatively strong STRIKE skill (besides Coquille). And Helm Chopper on its own has great damage and hits twice. I think it comes down to preference.

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There are many ways that you could go with this. The standard Fencer build is the one that @Godhand posted, which my take on it would be: [Swordsman->Peltasta->Barbarian C3->Fencer C2] (http://www.tosbase.com/tools/skill-simulator/build/3xonb1w60g/)

However, it depends on what we consider a “Fencer”. Is a Fencer simply using the costume? Or is that with the requirement of Fencer C2?

Because if it is about PvE and “dealing the most damage possible” while being a Fencer (having at least Circle 1 of it), then I think you would find this build interesting:

Swordsman->Highlander C2->Peltasta->Corsair C2->Fencer

I think that would be the highest damage as possible in PvE while having one circle of Fencer. Highlander could be replaced by Barbarian too, depending on personal preference, something like:

Swordsman->Peltasta->Barbarian C2->Corsair C2->Fencer

The idea is combining the burst damage of Hexen Dropper with the burst damage of Sept Etoiles and buff them up with Attaque Coquille and Cross Guard (gotta weapon-swap for it and it might be tedious). But you will also have Bleeding from Highlander.

And both, Barbarian and Highlander have skills that have good synergy with Lunge, since it boosts Slash-type skills.

While both Corsair and Fencer have attributes that help them deal more damage while using a dagger on the off-hand, so it has some interesting use in there.

In the end I think both are valid builds. The first one (Fencer C2) is oriented more towards sustained damage (longer fights), while the second one (Corsair) focuses more on burst damage (short fights).

And if you get interested in PvP, you also have access to Iron Hook and Keel Hauling. So many possibilities, you can get very creative with your build.

Uh, depends how much you play each day and if you have Premium status or not. So it is very difficult to say.

If you have Premium, I think you can do it in 3~4 weeks without spending THAT much time into the game (you would have to do your daily quests every day though). And can of course be shorter if you spend more time playing.

Without Premium, I think it might be 1.5~2 months? Not sure to be honest.

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How does High2Cors2Fencer compare to Hop2Cors2Dragoon in terms of burst/sustained damage?

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I lile this corsair+fencer build. Though I planned to get high3 instead of pelt for even more pure damage(both highlander and fencer benefit A LOT from Skull Swing, since their damage is low), but I think that pierce defense ignore is kind of enough, because skyliner is good vs defense.

But falconnade will have some problems getting through heavily protected enemies. So High3 is still very viable.

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Dragoon has better damage I think, especiallt vs bosses. Fencer is more defensive class. But defense ignore is good.

Though for max dmg High3 is important.

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Hello, fairly new and was hoping to get some criticism on a build. http://www.tosbase.com/tools/skill-simulator/build/u1olt3lxmu/
Some friends and I are starting next week so I’m planning to go templar to link us all together in a guild. What I intend to do with this build is be able to tank in pve and not be totally useless in pvp.
I was at a bit of a crossroads for r6, not exactly sure if Cata c2 is my best choice, but for the purpose of completing the build I went into it. Would love for some suggestions.

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Hello,

Amazing guide, thanks a lot for taking the time to write this…

I have a small question though…
Do you know if Highlander Cross Guard pierce debuff will stack with Hoplite Lunge Pierce debuff? Or if it’s the same debuff and they don’t stack.

And also, do shinobi clones auto-atk with you? and if yes do they benefit from Corsair Double Weapon Assault.

Sorry if this is getting technical XD

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It’s not the same debuff, at least the tooltips are different. So they should be able to stack.

I would not advise going with this idea unless you’re willing to throw away finestra.

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Can’t you do that?
Cross Guard (with 2HS) > Finestra (1H-Spear/AutoSwitch) > Lunge ?

Thinking of a shinobi build so it would be like this…
Clones > Cross Guard > Finestra > Lunge > Kunai

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@1curryman2 @Cathexis Thanks for answering

Dragontooth and Dragon Soar are multihits?

Between lvl 5 Deeds of Valor and Armor Break (Skull Swing), which gives more DPS? I read somewhere that the formula for damage against monster is something linear linear = attack+skill dmg… blablabla… - def
So assuming you have 800attack and monster has 400ish def (from certain lvl 300 boss) you will roughly deal the same amount of damage right? coz 800 + 50% = 1200 vs 400 more dmg from Armor Break (coz 400ish def become 0) according to formula.

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You can, but stagger lasts only for 8 seconds. I had the same build in mind. The moment you switch back from spears to 2h to re-stagger, you will lose finestra. At least thats how I’ve been explained it works. Otherwise I’d consider building that.

However, you can still pull it off albeit a bit differently. You can main in 2h swords, stagger, lunge, switch back to 2h and stab/pierce with the 2 sword as neither pierce nor stabbing require you to actually use a spear. It would end up having more base damage but lack of finestra means you won’t be critting as often.

But think about it. You’d be basing your damage around the fact that the mob has to hit you first and you need to block. The wind up time for it to work seems really not worth it. But if you think you can find a way for it to work, and better yet make it crit - all glory to you. That would be damage x2 x1.5 x1.5 ( if critical ) x1.5 (if used 2h sword while executing the skill and it was critical )

Good luck!

@fitzfeliz stagger lasts 8 seconds.

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I see your point.
I’m more talking about a potential burst to use clones and kunai with the best efficiency.
Basically what I said :
Clones > Cross Guard > Finestra > Lunge > Kunaix2

  • Start with 2Hand sword
  • Cast clones (20 sec duration)
  • Cross guard to put the 8 sec stagger debuff.
  • Cast Finestra (autoswitch to 1hand spear + dagger)
  • Cast Lunge (small duration too I remember)
  • Cast Kunai x 2

After that you’ll still be under finestra and can do other skills, hexen droper if you’re corsair or plainly hoplite skills.

Maybe I got something wrong though… Seems too good to be true…

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No, you do have it right. I’m just saying if you’re not using 2h as a weapon, you’ll miss out on the +50% crit damage from highlander. Not a terrible thing to lose, considering you’d gain at least +100 crit rate or 150 depending on whether you’d go hoplite 3 or 2.

Makes me wonder what kind of a damage you’ll be able to pull off with it :grin:

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Ah I didn’t even know about the 2HS attribute…

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