Just use the best you can get your hands on. Right now good weapons are scarce, so you might be limited on your options.
That is probably the only way I would end a Barbarian->Corsair C2 build, with Doppel C1 in it. So it is still a good option to go for if you are interested in that.
Not for now. Without a testing environment like we had in beta, it becomes too difficult to gather accurate information from every class in a tree.
Level 1 is more than enough for Guardian (so you get the +18 evasion attribute). And it is correct, it doesn’t stack with Gung Ho so you use one or the other, depending on the situation.
The only reason to add more points into Guardian is to increase the duration, which is something I do because the reduction in damage is meaningless and extra duration is nice.
When it takes you the same amount of hits to kill mobs with and without Concentrate. That is when you stop using it.
That is because of the amount of skill points available you have.
At Circle 2 you will have enough points to get one of them to Level 10 and the other to Level 8. Which isn’t that much of a difference and both ways could work, but I feel Pierce gains more from those 2 extra points than Stabbing does (unless the scenario guarantees that Stabbing will deal all of it’s hits, which is mostly on PvE).
Once you reach Circle 3, there are not enough skill points. So one of them will be Level 15 and the other one will be Level 7~8. At this point it is better to max out Stabbing because of it’s shorter cooldown and the difference in damage is bigger now.
In my opinion, not really. It is one of the minor reasons to take it. The main reason is to get Cross Guard and Crown for higher levels and/or PvP.
It isn’t HUGE, but it could be a little helpful in solo play.
However, it is irrelevant in party play as the real damage comes from magic classes. So it is better to have Peltasta in those situations to be more useful.
Both use skills and fill their downtime with auto-attacks.
Both outshine each other in different areas. Highlander has more debuffs while Barbarian has stuns.
Barbarian can:
- Stun for 2 seconds with two different skills, both with 2 Overcharge each.
- Increase it’s own Physical Attack by the use of Frenzy and/or War Cry.
- Slightly more AoE with Seism.
Highlander can:
- Apply Bleeding, Shock and Armor Break.
- Can block while using a 2H Sword.
- Slightly more burst damage with the use of multiple combo skills.
There is no clear winner, it really depends on the tools you want to have on your kit.
Evasion build with High DEX or All-around build heavy on STR.
Yeah, you can take 1 point from any of the other skills.
Well, it is mostly because the difference between level 1 and level 5 is only 20% extra block. Which could be meaningful, but then you consider that you are only getting double damage on the first hit after using it, so then it isn’t that worth it because the extra duration increase per skill level won’t make any difference.
You can always just get level 1 of each skill, try them out and put points into the ones you like the most.
Plate, always plate.
Looks good. I think you will have a better idea of how to allocate Fencer points once you reach that point and get to try level 1 of each skill (and you will have more experience with the game too).
That is great to know, thanks for testing it out.
You probably have to test three different scenarios to find how it works:
- With Spear Lunge alone
- With Cross Guard alone
- Using both of them
Most boss skills are able to being blocked, with the exception of a few ones that knock you back. But yeah, it could be that you don’t have enough block with it yet, since it scales with STR and your level too.
Nope, but you can always put the weapon in your skill bar and use that instead of of weapon-swapping.
Either way, if you use the skill “at the same time” as the weapon-swapping, then you can pull off the entire process in half a second, so it depends a lot on how fast you are (and your ping).