Tree of Savior Forum

Going full con, overpowered?

How do you even get one shot unless you actually fked up?

You are a Warlock, range attack barely hit you, melee attack or ground aoe attack can be avoided with your control. INT orientated ele 3 Warlock is probably the best solo class after alemeth except against flying mobs.

A full INT ele 3 Warlock can even solo in Maven Abby without problem, while under attack by a few other players due to GvG.

You must be wrong in your calculation, or just lying about Animus. Full CON wizard and Full Int wizard has around 470 matk difference at level 280. That translate to at least 1k per tick for frost cloud.

Im not saying Full CON.
I am Saying More CON ORIENTED BUILD - dont spin my words, check post on top thx

From 4 : 1 (not Glassy Cannon ratio enough ?) to around 1.5 : 1 INT : CON

here is my stats screenshoot if you wonder if I make things up : http://puu.sh/peQxN/5303a3341c.jpg

Ok, that’s valid. May I know what’s your level (I can’t really determine from that image because of lack of equipment detail)?

But again, what are you going to do with those HP? I don’t ever see myself getting more than 1 hit unless I fked up really badly post rank 7, and I’m actually fighting in front line because I solo most of the time due to being lazy to find party and having more freedom to move around.

The only reason I can think of for more HP is to fight another ele 3 Warlock in PvP or to give more tolerance for mistake.

Edit: Now i understand why the magic attack difference is small. 4:1 Int to con isn’t really a glass cannon build. You need at least 5:1 to full INT for the matk difference to be significant. INT scale really greatly if you focus on it.

I’m assuming your level is around 246. That’s a 100 matk difference compared to 50 invested CON, and 200 matk difference compared to full INT. I have taken animus into account.

Alright, I played cryo3kino3 so let me provide some inputs based from my class’ perspective:

  • I was doing 3:1 con:int while I’m leveling til 280.
  • Decent HP is enough for PVE, you don’t really need to overkill it by going full con. Matk / int bonuses still helps [Gravity Pole] damage.
  • I didn’t went full con until I got my animus and I’ve been using using [Max Petamion] for a while but the simplest summary that I can think of is:

Damage wise:
3:1 con:int w/o animus = full con w/ animus.

I decided to finally go full con upon obtaining animus, and I notice that my damage just kinda reverted back to what it was when I still didn’t have my animus. I gained like 13k hp though upon going full con(GVG purposes).

Here are my current stats right now, please take note that I’m in the process of min-maxing and these are not high-end:

Defensive:

Offensive:

Distribution:

CON is a strong stat point because of its benefits:

  • Raw crit resistance increase
  • HP increase
  • HP Recovery for animus.
  • More pots to carry / dispellers

I personally wouldn’t mind trading some of my damage for it.

Post nerf talks:
Currently, I do 33k damage on non mdef characters using [Gravity Pole] and with nerf It will be dropped to like 8k’ish. The nerf is only applied for Team battle league and GVG, and that would mean that you’ll always have your teammates. I personally still find 10 sec CC w/ with bonus damage to be a high tier maneuver and that we will need to rely more on our teammates to wipe enemy teams since we can’t solo wipe with [Gravity Pole] anymore. Some also forgets the existence of [Psychic Pressure].

We can still bully during open world skirmishes though since our pole will do max damage there ( until further notice).

Well, cryo 3 kino 3 is more suitable for high to full CON build, that I agree with. Mainly because gravity pole has a 900 base damage compared to frost cloud’s 600 base damage, and you are able to hold your enemy inside gravity pole while casting it.

Full or high CON ele 3 generally have problem with dealing damage during PvP/GvG against high mdef enemy. Warlock itself has no problem going Full CON due to high base damage, but I felt that it’s better to go more pvp orientated build if you are going for full CON instead of ele 3.

Nah my gear were nothing special, just avarage joe
Knight plate set, 2 wizard bracelet and so on. the only expensive item in my arsenal were Animus , and the hefty block and moderate level of def were provided by Otrava.

As you can see, Losing INT that much doesnt impair that much damage.
If you asking what you can do with that much of Extra HP and Def. the answer were a LOT

you can play aggresive, you deal more consistent DPS since you are not running and dodging hits to much, you can confidently cast spell in midle of enemy like they are just toder armed with toothpicks, you are no depend on Teamates to babysit, you can do any Rush without healer. you can survive unlucky 4 times in the row disabled / frozen and gank up by monster, you not exploded in pvp, you lag-moving validation error and you only recive a scrach.

5:1 ratio, are you even Playing with that build ? dont just theory crafting.
Like I said, I switching by myself and IMO High CON is better through 1st hand Experience

kinda curious but how do you guys make it through the early game with no SPR? being limited to single-target atks with slow atk speed and low SP for spells kinda hurts a bit.

Also I think INT gives more benefits to multi-hit and DoT skills as additional hits will multiply the usefulness of int, similar to how Krivis(cleric class) has Zaibas and Cure, adding more hits per skill lvl that each deal a base damage PLUS int PER hit.

I think the main issue with stats is that the gains per point in each stat are standardized and equal to all classes and also that all classes can wear all armor types. WHY does a mage class gain the same hp and hp regen as a melee class per point in con? especially when mages will usually have higher base damage on skills because they rely more on spells? The only real saving grace for swords I currently see is that their basic attacks have built-in aoe and can hit multiple mobs without the cost of SP and also pelt/rodelero skills that assist in the tanking role, otherwise without swashbuckle it’s a random skillspam clown fiesta where it’s possible for mobs to atk different party members and spread out, which you don’t want since most skills and damage will be AOE and DoT for clearing.

The only real reason a mage SHOULD have to go with a high con build IMO is to make more of a heavy CC/support build where damage won’t be their main goal, staying alive and annoying the unholy living crap out of whoever the enemy is (both pvp and pve scenarios)

SPR is not much of an issue for Wizards imo. Early on, if you have Pardoner buffs or decent head gear you are one shotting most things with auto-attack. You can get to Rank 3 in a couple hours. After that you should have some efficient spells and you should have 100+ free potions where you need it. Mid to late game its a wasted stat since you will have minimal issues. I had much more trouble with SPR on my Archer than Wizard. I have a W3-E3-Wr who still has most of the quest potions sitting in my bank.

yeah i’ve been using mainly sacrament from pardoners since it stacks well with my pyro’s enchant and usually 1-2 shot mobs… it just feels a bit slow comapred to my sword/cleric since their melee atks can smack a whole group of like 2-3 mobs instead of 1 at a time ;–;

I’m level 200 now and I still have more hp than just about every swordsman I’ve came across. Is this real life?

When you hit Earth Tower your Frost Cloud won’t 1-shot a pack of mobs with Frost Cloud only, they have around 400k HP apparently so you’d have to deal around 13.3k damage per tick.

Earth Tower is a very different place from other dungeons and high level grinding maps, in the videos of high-level clearing the Elementalist generaly has around 10k ~ 15k HP but deals 2.7+ on auto-attacks, you can’t achieve that without relying on INT, he did hits around 8k+ on Frost Cloud and still couldn’t finish the mobs HP without some other DPS sources.

when people say 100 con is enough, for me 100 int is enough :smile:
put the rest on con and use transpose whenever I want
thauma needs more love

Cant thauma reverse also? So that means you can actually just do ONLY con and then reverse the stats and bam, TONS Of damage!

yup true, it is good for full con build

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So for wiz cyro link 1/2 sorc 1/2 ff is 100 con and rest int good? Or need more con hmmm

Bro just literally go ALL con.That’s what I did and I’m out dpsing ANY swordy in pvp and pve. I challenge you (if you’re on klaipeda) to see if your swordy can out dps me (assuming we’re on or near the same level).

100 con is good enough to survive. I built my wiz3 -> link -> sorc2 -> ff. Since you are going to be summoner, you can let your summon tank the damage. Summons also scale with int. I don’t think it is ever a good idea to go full con unless you are going for full support wiz (cryo-chrono).

You are comparing a DPS class with a non-DPS class, and everyone knows that Swordsman class has balance issues.

So you are literally taking the high end damage class and comparing it with a low end unbalanced class that has no DPS. Any DPS oriented wizard can go full con and beat Swordsman class at this point.

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and then you get monsters hitting you for 15k combo’s later on 225+ maps, and you wll die instantly :stuck_out_tongue:

I’m already 241 and solo levelling at Evac. I haven’t seen a mob that hit me for 15k yet. I only invested 100 con and I’m still doing fine.