All items should be untradable. Self-find rulz. And no auction at all. This will kill off all bots and black market instantly, improve teamplay and exploring. Diablo 3 wasted 2 years to realise this. C’mon IMC.
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the vid and picture is misleading including the ts too
what godly patch wtf… all stupid hype… -_-
im glad if shard remain the way it is…
that pic ughhhh… so misleading sry for false info
op should translate it first before we all make false info zzz
So let me sum it up, some random guy comes here and spams about some long awaited godly patch without any proof, gets people hyped and in the end it’s all bogus and just some trade changes and new costumes?
Nice trolled I rate it 9/11.
I agree with this but they should balance classes that can’t compete with other R8 classes without transcendence :x
Yep that was todays ktos patch. As for reworking of stats, damage formula, transcendence and other stuff they will talk about it next week. No idea when this will come though. Certainly will take months to arrive here.
More ‘nerfings’, another empty patch, (another possible pay to win box)… im thinking seriusly abandon this game assap. I need see another online game SOON ™.
Talk Talk Talk. Means nothing will happen anytime soon. And given that ktos got R8 in July which we got in October (broken) and complete in December and now we have April we probably won’t see anything here in 2017. Nice future ahead I guess.
Wow nice to see how many ppl go mad when they tought shards will be untradable.
Well i’m out of this game b/c is simply ridiculous for be “competitive” have to farm with 8 chars saalus daily for those fuc*ing shards.
But most of your seem ok with that.
So i’m still out of game and still will be,
But you guys stop complain about transcedence, i would like to see it deleted, total removed.
But you seem to be happy in your saalus endless farm circle, so you get what you deserve!
Thats what IMC policy has been about for a year now.
With Gems/Cards becoming untradeable via team storage, I can add another reason to the “never return to TOS” list.
huehuehue
On old bad/good times of Mu online, upgrade a set to +15 ( 80% chance at +10, 75+11, 70+12,65+13,60+14,50+15). and if fail item get DELETED. and maybe item is excellent with good stats that drop in a invasion every x hour, and drop is determinated by RNG number).
Well make a set+15 on that MMO, even if painfull, was a way more easy than make only 1 single item +10 transcedence here…
I’m ok with korean farms and insane RNG.
That transcendence sys is really too much for any korean MMO.
Seem ppl don’t notice the amount of time needed to upgrade 4 set + 3 accessory + weapon total of 8 items at +550% (also +15/20 RNG)
how can you all be ok with that?
- Trade Policy Changes
Item circulation was an area we felt was still not running as smoothly as it should be, considering the difficulties posed by trading restrictions and regulations. With this in mind, we wanted to standardize our item trade policies in a way that would make it easier for players to assess the degree of tradability of the game’s different items.
Below are the new policies we have planned, organized according to degree of tradability:
- Items untradeable by any means (Team Storage NO, Market NO, 1:1 NO)
- Items obtained under circumstances specific to a character (collections, cubes, Earth Tower rewards, etc.)
- Transcended equipment items
- Items that became untradeable after a 1:1 trade with one or more non-Token users
- Items with time limits (expiration dates)
- Items which CAN be moved via Team Storage but NOT traded in the Market or on 1:1
- Exchange medals
- All other items that don’t fall under the “tradable by all means” category
- Items which CAN be sold at the Market but NOT moved via Team Storage or traded 1:1
- Tokens
- Items tradable by all means (Team Storage YES, Market YES, 1:1 YES)
- Items obtained through regular gameplay, not dependent on character-specific conditions (gems, recipes, monster cards, etc.)
- Premium costumes
- Enchantment scrolls
- Emoticon packages
- Items obtained from premium cubes
So shards can still be transferred via team storage right?
Why is anyone still playing this garbage? Your entire fkng life becomes running Saalus on 18 different alts to keep up with the Transcendence Lv 45768907654 system to stay competitive with the Kiritos of the world buying 100 shards a day on facebook.
Cut your losses people, this is from someone who sank over 3,500 hours into this mess, walk away. ANY game you previously played will seem 10000000x better after spending an extended amount of time on Tree of Failure.
Git gud. 36 alts to feed your main is the minimum amount you need now.
You talk about it being a time waste.
Yet here you are.
On a forum. For the game you hate, and is such a waste of time…
Why not just let people use their time as they please. I don’t see why you’re so concerned with someone enjoying some aspects of the game enough to keep playing.
As far as I have tried other games in the past few months they were just as I remembered them to be, apart from slight possible changes due to updates. Didn’t feel any better.
I like how you try to talk as if you know better due to the hours you sank in this game.
The doomsayers are the only people that deserve the imaginary horrible ToS they got.
So win win situation, really.
In your opinion which classes can’t compete without it?
Generally classes that focus on multi hit skills that have low base damage, such as SR and even doppel.
They both suck when undegeared but they get broken with over transcended gears.