Tree of Savior Forum

General kTest Thread

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MapleStory is a great example of what pay to win really is. In this game you can spend $2.50 on an item that resets the stats on your gear. If you get lucky enough you can get a reset that gives you a 21% stat boost. You can do this on EVERY piece of gear. People who pay to win run around with 250% stat bonuses. So, in theory a player who is at the max level of 250 could be weaker than a person who is only level 120.

Seriously guys? Running a little faster, making a little more money with lower tax, and EXP boost are not pay to win. Get worried when you can buy 50 points put into all stats.

(Go look up videos of nutjobs spending $250 in one sitting on this game.)

Hearthstone pack opening videos are practically softcore porn.

W-What this have to do with anything…?

No, Wait. What IS this?

And as many ppl already said, p2w stuff should be discussed on another thread.

Use Felip’s link below.

i did create another topic about p2w and cash shop some time ago…

2 Likes

Any idea about a quest on orsha side where your suppose to gather 5 rocks but they just stun you? It’s at level 50ish

With all the nerfs to simony and with the market/trading changes, simony pardoners are pretty doomed. The only pardoners that you’ll probably see in KCBT are Plague Pardoners and Spell shop pardoners.

Whatever happened to the booster crafting skill that was advertised for pardoners?

Love the work you’re doing Disc!
I’m going to just put – for whatever was already covered by you. I’m labeling what I translate according to what the original in the pastebin has.


  1. –
  2. –, registered duration has become temporary
  3. – (TN: about joypad control)
  • fixed situation in which if you press buttons too fast, sometimes client would crash
  • fixed situation in which you couldn’t click buttons in UI mode
  • fixed situation in which using goddess statues to move was impossible in UI mode
  • fixed situation in which UI mode would persist after switching channels
  • fixed situation in which skills would be impossible to use due to overlapping UIs from sermoning (TN: I hope there is such a skill or something or I look real stupid here.) or transforming.
  1. –
  2. –
  3. Fixed screen tearing (TN: the word used is more often literally translated as “breaking” but wasn’t sure 100% if that was appropriate here and considering issues I had with the game in the past I thought this translation was apt.)
  4. Orsha region quest reward items added.
  5. Fixed quest errors.
  6. –
  7. Added new opening scene upon character creation.
  8. Fixed UI not adjusting to resolution size changes.
  9. Fixed situation where using warp scroll would not allow you to click on the world map.
  10. Fixed region selection button UI not marking properly.
  11. Chatting changed according to the following.

  12. Druid Transform moved to Circle 2, Chrotasmata to Circle1.
  13. –
  14. –
  15. fixed a situation where upon creating team name for the first time, if it was a name already in use, the client would not respond.
  16. Fixed Dragoon’s 2 handed spear attribute not showing up below 1 handed spear attribute.
  17. fixed subweapon without duration being marked on repair list.
  18. Fixed ‘okay’ not working. (TN: the word used can stand for either “okay” or “that’s fine/good” or “I like it” depending on context. Not sure what’s actually best here)
  19. – (TN: about character slots)
  20. Fixed situation where Rapid Fire (Quarrel shooter skill) was activated at max level regardless of charging time.
  21. –
  22. Changed movespeed buff from movespeed potion to persist through moving to another region.
  23. Fixed Max weight increase attribute not showing on the cannoneer skill window.
  24. Shoot Down (Cannoneer skill): Crash attribute’s debuff duration has been reduced.
  25. Loading image added.
  26. –
  27. Fixed situation where you couldn’t auto attack after being hit by monsters while using Hell Breath.
  28. Monsters’ stats have been changed.
  29. Fixed Out of Body being able to go through certain regions.
  30. Changed equipment items’ magic amulet’s number. (TN: not sure if this is about a property of magic amulet or number of magic amulets that can be used for equipments or even something else.)
  31. Fixed warp scrolls being usable even when they’re locked in inventory.
  32. Fixed losing target lock when in combat with companion.
  33. Fixed nearby party information showing up even when there are none and also fixed Party Leader’s channel shown incorrectly in the Party recommendation UI.
  34. –
  35. Changed to not allow releasing of companion while using Impaler (Cataphract skill).
  36. Fixed misc. store icon being marked in red.
  37. Changed Dragoon skills to be cancelable while using them (TN: I think this refers to charged skills?)
  38. Swordman’s Thrust skill’s range increased slightly.
  39. Tooltips for Monk’s Hand Knife changed.
  40. –
  41. Fixed additional damage not applying when Mastema and Cure are used together.
  42. –
  43. –
  44. Fixed Detoxify not curing poison> (TN: I missed a word in here and have no idea what it’s talking about)
  45. Fixed Invocation:Transfer attribute giving less effect to characters than stated.
  46. –
  47. –
  48. ‘Revenged Sevenfold: Curse’ attribute duration increased
  49. –
  50. –
  51. – (TN: I guess forums auto corrects even though original said 53 here)
  52. Fixed graphics not working depending on certain graphics settings.
  53. Fixed character name change being applied to team name.
  54. Fixed indicating Soul Crystal list only when dying multiple times while partied.
    (Revive is indicated when all party members are dead or when point of success is near.)
    (TN: not sure if ‘indicate’ was right. could be better to say ‘show’.)
  55. Fixed achievements not saving.
  56. Fixed some hair achievements being unobtainable.
  57. Fixed “I like it” and canceling it not working. (TN: emote?)
  58. Fixed TP being consumed but not changing team name or character name. (TN: I may have mistranslated b/c the line also included “when not having TP” which just perplexed me.)
  59. Fixed some items’ count not going down when being consumed while locked in inventory.
  60. –
  61. –
  62. –
  63. Fixed mouse mode no longer working when using summoning skills while in mouse mode.
  64. Monster respawn timer has been reduced (TN: monsters should respawn more frequently. The way Disc has it written, I thought it was the opposite at first)
  65. –
  66. Changed warehouse system to increase at maximum 5 times with 10 slots each.
  67. Fixed situation where If you proceed with zesty(TN: ?? or I I’m missing an acronym) party member who fell into a trap, quest wouldn’t complete.
  68. Fixed black screens when questing with party members.
  69. Fixed movement speed buffs persisting.
  70. Fixed situation where HP gauge below the chat window would vanish. (TN: left out a phrase that meant when going into something)
  71. – (TN: about other characters’ effect. it was about that option in your settings not working)
  72. Fixed friends list showing last accessed time stamp as 1 month when end of the month has passed.
  73. –
  74. Fedimian shop has deleted Cannon and musket from their wares.
  75. Orsha line collection treasure chest has been added.
  76. –
  77. Large Red Kepa’s spawning location has been changed to cover the entire map.
4 Likes

Thanks for the translations! With your additions, I’ve updated the translations for 18th Dec’s notes.

You can check out the translated notes for Dec 18th summarised in one area here!

To clarify some errors/misunderstandings:

  • Monster respawn rates in early areas have been increased, the time interval between spawns was decreased.
  • Chortasmata is a C1 Druid skill, but Transform is now C2.
3 Likes

Probably related to hp/sp bars below character model disappearing when going into cinematic mode (any instanced dialogue/battle).

That’s definitely the case they’re referring to, I’ll update the notes. :smile:

sigh…
bye2 funny skill…

Surely is hard to please Druids. :expressionless:

5 Likes

Well, they still have Shape Shifting just they won’t be able to make use of specific forms everywhere until C2. I think it’s a worthwhile investment if they like the class.

3 Likes

Thats exactly the problem. Everyone wants the best skills to be C1, so they wont bother going to C2/C3. IMC should reevaluate those skills, and keep the really powerful ones at higher ranks, IMO.

9 Likes

I recall that other thread where OP suggested Split Arrow be moved to Scout C1. Pure cancer.

Anyways I like how IMC never tried to move Split Arrow to lower ranks, it keeps the nabs away.

3 Likes

Don’t mind this. The whole shapeshifting/transform thing was pure gimmick anyway. Druid has always only been about the grass.

1 Like

Sterea Trofh and transform are perfect on C2, they build on C1 skills (now that chortasmata is c1), this is what circling up should be for more classes. Better skill synergy.

2 Likes

Ytd i used WTFast just fine ( followed some guide in this thread ) but now WTFast can’t connect at all . Tried changing server from Kr to Hongkong . Is this just me or Nexon blocked Wtfast or something ?