Tree of Savior Forum

General kTest Thread

Yeah I got that already, trying it after maintenance.

Lets go to the kOBT General Thread (keep all in-game discussion here) guys <<

Seconded, thanks for linking it.

It’s also now mentioned in the OP. :smile:

some channels have respawn set to 99999, a lot of monsters!!

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bonfire is not working :C

Take the kOBT discussion here, please.

I am log in on the nexon account.
when i click the tree of savior icon, it open a site but no blue button to start the game.

can someone help me please

Please go here for any issues with kOBT.

So basically there is no news about further customization and/or cash shop with the release of kOBT ? :frowning: @DiscKZee

There’s been files added in the patches to kOBT which allude to more customisations.

Also, there’s now a Hairstyle slot. No new kTest notes yet.

4 Likes

wow that’s so sad, so basically they want to make money in kobt but by making the game p2w and cafe2w ? wow

Thanks for the reply tho man you rock.

If it’s permanent for a one-time payment, I’d be completely fine with it.

If it’s “1 month duration from purchase” that would be hella inconvenient, and then something like “100 uses till its gone” would be preferable because it doesn’t make you pick arbitrarily decided timeframes and, because you’d know how much use for it you are getting before you buy it.

So there is a Lancer class. :smiley:

and a puppeteer class

New kTEST notes… I’ll let Disc grab them though.

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WHERE WHERE!?!? hyperventilating

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i hope they but trade ig again…

kTest Patch Notes have been added for Dec 18th.

Quick translation by me, expect more information when a proper translation is available. If I’ve made any clear errors, please correct me. There shouldn’t be any though.

Fixed an error with every Companion AI
Market registration cost changed to Silver.
Joypad controls have been fixed as follows:

  • Fixed the issue where button release is faster than the input the client recieves
  • Fixed an issue where the UI mode can’t be used to access Vakarine Statues
  • Fixed overlapping UIs

Client optimisations taken place.
Fixed the issue where character textures turn white
Orsha Region rewards added (?)
Fixed abnormal market searches
Fixed issue with world map UI
Chat pop-up feature has been added to Whisper

Chortasmata has been added back to Druid C1

Fixed the issue with Kneeling Shot not applying increased range.
Renamed some Collections.
Character Slots have been changed as follows:

  • Base amount of Slots: 4
  • Can acquire more with TP up to a maximum of 12.
  • Slots include both companions and characters.
  • If you had more than 4 slots filled on kTest, characters won’t disappear.

Dragontooth’s direction can be changed while charging.
Increased the EXP gain from monsters in early areas
Accessory slots have been added to the inventory (most likely the Hair slot)
Actually removed Warp Scrolls and Megaphones from all merchants (was still available in Orsha)
Damage of Raise Dead has been reduced.
‘Revenged Sevenfold: Curse’ duration increased
Fixed the issue with not being able to wear Armbands
Level up effects have been applied to Chortasmata
Fixed an issue with Mastema and Cure not interacting properly
Peltasta’s ‘Langort’ is now ‘Pierce’ damage.
Wugushi’s Bewitch and Falconer’s Install Perch now have a max level of 1.
Deploy Pavise and Scatter Caltrops can be used with Muskets.
Added the changes to the market from kOBT to kTest (i.e. Items appear on market randomly between 30 mins to 2 hours after listing)

Fixed skills not being affected by attack speed.
TP prices have changed.
Monster respawn has been reduced in earlier areas.
Treasure Box has been added to some areas.
Storage can be increased even further (?)
Wind Runner’s Movement Speed bonus decreased from +6 to +3
Fixed the issue with being unable to see other player’s effects
Oracle’s ‘Forecast’ now have a max level of 1.
Large Red Kepa’s spawn locartion changed to corresponding map location (?)
Orsha collections have been added, find them in treasure chests.

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Thanks for the quick translation, i’m sure some people will be happy with these changes (cough druid).

i’ve a quick question though - i may have missed it somewhere, the gun icon that appears on some of archer skills is not the rifle and is a pistol right?

1 Like

is there any option to trade with a player 1 vs 1