Tree of Savior Forum

General kCBT3 Changes - Summary

@DiscKZee, more about Conviction.

Does it work for elemental skills (“spells”) or only normal attacks? (I only had normal attacks in my mind before, so I forgot to ask).
Is it single target or cleave/AoE debuff?

This things would lead to many more builds… Clerics sure are interesting with so much possibilities and class interactions!!

One is having a chance to “invalidate the enemy”, one is reducing the chance of “invalidating attacks”; what I can think of is something connected to stun or similar disabling status.

But, anyway, glad Falconer’s skills got damage increase.

From testing out Resist Elements’ new ‘nullification/void’ feature which is also mentioned in these skills, it’s the chance to completely negate damage. Resist Elements has a 19% chance to nullify any elemental attack (excluding Holy and Dark), which was tested. When attacking a Paladin with a [Magic]-[Fire] skill, the red/yellow ‘Miss’ text appeared at times. This is what it is referring to.

This means ‘voidance’ or ‘nullification’ will become a prominent thing, almost like Flee or ‘Perfect Dodge’ in RO was, and there will be counter play to this. It’s not a stat anyone can get though so far, and seems very exclusive to skill attributes.

Luckily, I’m playing with a C2 Paladin right now who is about Level 150 and aiming for C3 Paladin so we can test out Conviction a lot more.

I have a feeling it’s like any normal attack where it can hit multiple targets as long as they’re all fairly close.

It should work for BOTH elemental skills (spells) and normal attacks which have elements added, but we’ll see soon.

In other news, more information from the 20th of Oct patch notes, please check out this post for more information!

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All new information added, check it out in the link in the post above! :grinning:

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Just to clarify, the attribute is correct. You will only get an increase in SKILL damage with a Rapier when you do not have a Shield equipped. Daggers and other subweapons are fine, you will get the attribute’s damage with these on.

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I noticed that Moulinet damage was increased from 511 to 515 at lvl 15. Is there any other change or just it? affraid of another nerf

Maybe, the notes haven’t mentioned Moulinet at all to my knowledge.

Also, the List of Known Bugs and Issues has been updated, it is untranslated. Check it out here.

Mentions known bugs and fixed bugs.

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scary hah
just saw these things in google/wiki
:scream:

I’m curious about Plague doctor skills animations

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I’m curious about Plague doctor skills animations
How do we see it? :frowning:

When I mention ‘animation data’, it’s usually a table of values which determine how a model moves and what effect particles are used and what colours they are.

The data doesn’t mean anything by itself and I personally don’t know how to apply it to a model myself, if it can even be done outside of the game’s engine.

All this means is that they’re working on the skills. :smile:

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Anyway… keep you great work. I am loving you more than I should.

Centurion’s [Special Force Formation] buff affects himself? And he can use other formations while solo?

It should, and they are able to use a formation by themselves (a basic one at least but from the looks of it not specific skill ones, correct me if I’m wrong) but the effects of the specialised formations increase with more people in the formation.

Reminder that Centurion will be replaced with Fencer at Rank 6 and will be return at a higher rank. It will most likely be unavailable by iCBT2. (I don’t expect them to allow us to go for a class they’re planning to remove.)

OH SO IT’S A BUG NOW, HUH? HUH? >=C

I actually have to double check if this is correct, luckily I have a Hoplite with the attribute so I can do so. I’ll update when I’ve checked it out.

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Thanks a lot~ “Valkyire” Disc o uo

Ty for the info. Seems like Centurion is a very strong class (50% CDR + 95% def. reduction). Probably this CDR formation skill doens’t work on his own CD.

Yeah, it’s now 4 hits on bosses as seen here.

Also I changed my Hoplite/Corsair’s character name, so she’s now called ‘Baroness’ thanks to the addition of Fencer. :wink:

I didn’t really like the name ‘Valkyrie’ anyway. :sweat_smile:

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Ahhhh, got that wrong o__o; Baroness Disc… Your lag is still funny and confusing as ever for skill demonstrations~

So lets see… Putting points in Spear Lunge is stupid, Long Stride is a maybe… And nobody likes Synchro Thrusting anyway (and not for people who wanna 2H Spear/Offhand Dagger)…

Doesn’t detract much from getting Pierce, I will take this nerf-- ahem, I mean “BUG FIX” :C

Pierce is still fine, it was just a balance that’s all. I don’t think they initially intended for it to do 3 hits + 4 hits (so 7 hits in total) on bosses.

Also yeah, KR latency doesn’t help in showing skills off but it should all be fine in iCBT2. I’ll finally be able to test out skills with a faster connection. :sweat_smile: