Tree of Savior Forum

General kCBT3 Changes - Summary

Zombie capsule sounds cute haha…and well… we don’t know how it works but it sounds like a needed skill so I hope they implement it.

I so want to know if I need that conviction skill in my build or not btw. :smiley:

gj ^^
They rly need change dust devil icon lol
temporary icon?

I don’t understand why remove summons’ skills because
they were cool and unique like @Dastev said…
Why imc just don’t improve skills and AI =/

more skills… amazing
that’s because we said in iCbt feedback, that we want more skills :stuck_out_tongue_closed_eyes:
but I presume they will need more time to balance x.x

indeed, fancy skills animations =D
:heart_eyes:

I see… maybe some of those barbarian skill are just for replacements?? Not sure…

They may replace some skills or might just be added without removing anything. Or, they might not implement these at all. But it’s clear that their current focus is testing new skills.

Data for the Barbarian skills have been in the files since August. Right now, they seem to be adding a lot of new skills to classes, so if there’s any time these skills will be added in, it will probably be soon if IMC intends to do so.

But ultimately, it’s down to IMC’s development schedule.

I’m expecting the new Pyromancer and Elementalist skills first as they were just added with a recent patch.

I guess we will just have to wait and see. :wink:

Oohh new Pyro and Ele skills too? What are they about? Is at least their name available/

Yeah, three skill icons were added with the last patch. One Pyromancer skill and two Elementalist skills according to the game data.

Both this post and the link in the OP to the entire summary (check the datamined skill section) lists them and their skill icons.

The unimplemented Pyromancer skill is called ‘Flame Ground’.

The unimplemented Elementalist skills are called ‘Freezing Sphere’ and ‘Frost Cloud’.

Like Elementalists need more Fire and Ice spells with the existence of Pyro and Cryo, right?

It would make a total of 2 Fire and 4 Ice skills, with only 1 Lightning and 1 Earth (with 0 damage) skills.
But this unbalance of elements seems to be a problem with most games that has an “elemental master” class…

Rain skill is actually mix debuff skills. The ice element does not add much for it… So there actually only 1 ice skill for Elementalist.

Rain.
Duration [?]sec
Duration is doubled at [?]% chance
Movement speed -10%
LightningProperty Attack +35%
ATK on FlameProperty target 256

I hope they have more plans for wiz c2/c3 too
:grin:

Bro, do you have patch link to the “pvp skill calibration”?

It’s an exciting news to me since I cant think of how to counter stone shot’s 10s stun (for non-swordman), sleep 17s, hanging shot’s invulnerability 30s, etc etc

http://pastebin.com/WmSVhLc7

Number 11 is about the equipment and level standatization for PvP. Number 12 says about additioning and changing the effect of some (unknown) skills.

To me it seems they are related, but since IMC doesn’t really segregate that well their patch notes topics, it might not be the case.

I wanna be a Bokémon Master LMAO!!! :joy:

when will be next CTB?

when will be next CTB?

There’s no information about the next CBT right now. IMC will make an official announcement when they’ve finalised plans for another CBT.

Updated to the current patch version (21/09/2015). Please check it out here.

Changes to skills include:

  • Archer skill ‘Oblique Shot’ is now a Circle 1 skill. (Previously C2)
  • Archer skill ‘Kneeling Shot’ is now a Circle 2 skill. (Previously C1)

Check the patch notes for any lesser changes to skills. (i.e. Damage increases.) They can be found at the top of the linked summary.

Updated to the current patch version (24/09/2015). Please check it out here.

Changes to skills include:

  • Barbarian skills Savagery and Aggressor removed.

  • Barbarian skills Cleave and Helm Chopper added to Circle 1.

  • Barbarian skill Seism added to Circle 2.

  • Scout skill Split Arrow added to Circle 3.

Hurray!
:grinning:

1234567890

Just when I’m rethinking to go to Ranger route…

…it happened. Now I’m back to Archer C3 -> Scout C3 :frowning:

I should also mention, the new skill Cleave gives you the Aggressor buff for 5 seconds.

This buff only boosts Crit Rate for 50% for 5 seconds at max. Reusing Cleave whilst you have the buff on will reset the buff back to 5 seconds.

I think this is a fair compromise to Aggressor. :smile: