There seems to be a misconception among people here as to how defense and defense buffs in general work.
Something that hits you for 2000 or whatever never actually has 2000 attack. Monsters have much smaller attack values, with multipliers that make you see those big numbers.
Take Blue Spion Archers for example, level 225 ranged mob at Nahash Forest that everyone hates: They have 580-663 attack. This basically means that if you get 663 defense they WILL hit you for 1 with every attack, no matter how much you see them hitting you for now. This is why plateâs important and why defense buffs are not to be overlooked at all. As a note, Reflect Shield does NOT work this way - it really does only decrease damage on a 1:1 basis and with a very limited hit limit at that.
Iâm all for clearing the boss faster but thatâs really undermined when people are dropping dead everytime Poata autoattacks. Archers/Wizards can carry 7 buffs with token and attribute, Swordsman/Clerics can carry 9. Playing as a dps Wizard with 3 objectively good selfbuffs i can tell you thereâs oftenly not enough good buffs to justify not having something like Aspersion - unless thereâs a Priest + either Thauma or Chrono.
If weâre being real here, what are the classes with good row1 buffs?
- Thauma with swell arms (2 buffs) which happens to be a really rare sight.
- Chrono with Haste and Quicken (only if thereâs a physical dps class in the group).
- Any Cleric2, Divine Might.
- Priest. Now, they have Blessing, Sacrament, Stoneskin, Aspersion and Revive. If youâre rank 5+ and not a Quarrelshooter i want to believe youâre keeping auto attacks to a minimum, so Sacrament can actually be left out as it should not be giving great gains to the party.
- Pardoner, Mdef.
Unless memory fails me thatâs literally it. 10~11 good row1 party buffs spread across 4~5 classes. So unless people are filling you with bad buffs like the 1s mentioned in the OP post (or Sacrament/Enchant Fire at higher levels with no QS), flat out poor judgment with certain buffs (such as Pardonerâs MDEF on a situation only met with physical attacks or Quicken with only magical DPS classes present), or you happen to get a party mostly filled with the aforementioned classes there usually is room for Aspersion.

