Tree of Savior Feature | Killed by |
---|---|
Open GvG | Neutrality |
WB | 8h Debuff |
Full INT/STR | Transcendence |
Magic Class | Rank 8 |
Archer Class | Missile Hole |
Guild Battle League | Discontinued? |
Various builds | META |
Team Battle League | Unbalanced skills, no more equipment standardization, Transcendence, random team lineups |
Grinding | reduced spawn rate and monster density |
Fair TP spending | the removal of out right buying costumes all put in gacha with recyle system |
Replayability | IMC's dull game design |
[SA]Silute | Reallocation |
Sadhu Class | NERFS |
Hunter/Sorcerer/Necromancer | bad AI |
Shout/Global Chat | Megaphone, 150 bytes limit |
Trade | trade count and trade restriction |
Adventure Journal | :poop: Reward, include Recipe as Point maker and Is individual for each Character |
Priest Class | Pardoner buff shop |
Shinobi Multibuilds | Rank 8 & Murmillo |
Gimmicks | Bad rewards, Too long cooldown, Time restrictions |
Farming | DPK and too few channels |
Random player interaction | Instance Clear Vouchers |
Free TP | New Regional Guild Battle Format |
AA builds | R8 content, server lag, skills with high bases, multihits and multipliers |
What other features were killed and by whom? Comment